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Printed from https://writing.com/main/newsletters/action/archives/id/13009-Dungeons--Dragons.html
Fantasy: February 26, 2025 Issue [#13009]




 This week: Dungeons & Dragons
  Edited by: Jeff Author IconMail Icon
                             More Newsletters By This Editor  Open in new Window.

Table of Contents

1. About this Newsletter
2. A Word from our Sponsor
3. Letter from the Editor
4. Editor's Picks
5. A Word from Writing.Com
6. Ask & Answer
7. Removal instructions

About This Newsletter


"Fantasy is hardly an escape from reality.
It's a way of understanding it."

— Lloyd Alexander


About The Editor: Greetings! My name is Jeff Author IconMail Icon and I'm your guest editor for this issue of the official Fantasy Newsletter! I've been a member of Writing.com since 2003, and have edited more than 400 newsletters across the site in that time. If you have any questions or concerns, please feel free to email me directly or submit feedback in the comment box at the bottom of this newsletter.


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Letter from the editor


Dungeons & Dragons


When I was in middle school, a group of friends first introduced me to tabletop roleplaying games (TTRPGs). An older brother of theirs wanted to run a game of Dungeons & Dragons and needed players, so he enlisted us to play along. At the time, it was a niche hobby; this was the mid-1990s shortly after the "Satanic panic" of the 1980s, and it still wasn't a very mainstream hobby. Game groups were mostly formed like mine, where you had one or two people who wanted to play (or had played before), and they convinced a bunch of their friends to play along.

There was a brief resurgence of TTRPGs in the early 2000-2010s when it was discovered that some popular (and decidedly un-nerdy) celebrities like Vin Diesel and Joe Manganiello actually played, and in the past five years there's been a huge resurgence of tabletop roleplaying thanks to two things:

         1. The advent of technology like Roll20 and D&D Beyond which allow remote play.
         2. The increasing popularity of "actual-play" shows like Critical Role and Dimension 20.

I think its popularity was also helped by the COVID-19 pandemic, which is a time when a lot of us were looking for ways to build community with others while staying safe. Some of us learned how to bake sourdough, some of us got hooked on TikTok, and some of us rediscovered our love for a game that allows you to build and tell a story together with a group of friends.

So what is a tabletop roleplaying game anyway?

Although Dungeons & Dragons is - by far - the most well-known and popular games in the genre, it actually what's called a proprietary eponym, which is a brand name or trademark that has come into general use for an entire group of products or items, regardless of the presence of other brands in the space. For example, the same way we say, "I need a Kleenex" (when we really mean, "I need a tissue"), or "You should Google that" (rather than, "You should use an online search engine to look that up"), or "Can we have some Jell-O?" (rather than, "Can we have some flavored gelatin?"). Similarly, people outside the gaming space might ask if you're playing D&D (or assume you mean D&D even if you say "tabletop roleplaying game") even if you're actually playing Fate, Pathfinder, Rifts, Shadowrun, Daggerheart, etc.

A tabletop roleplaying game is a type of collaborative game run by a Game Master (GM) - also called a Dungeon Master (DM) for Dungeons & Dragons - who runs the game for his or her players. Each player controls a character they've created, and there are rulebooks and rolled dice that determine what each player can do. Players can be magic-wielding wizards, combat-savvy fighters, sneaky or conniving rogues, and a whole bunch of other character occupations (called classes). The player can also choose a fantasy species to play; everything from the standard elves and dwarves and halflings and gnomes, to some really unique creatures.

Why am I talking about all of this?

Because TTRPGs (and specifically Dungeons & Dragons for the fantasy genre) has been one of the single greatest contributors to my skills as a writer. Especially as a GM/DM, you have to constantly come up with adventurers for your players to undertake, which often requires you to develop settings and characters, converse with the players using dialogue, and figure out how to carry a storyline across several game sessions to create a story arc. You're literally using all of the skills that a writer needs in order to tell compelling narratives... with the added challenge of trying to do it in a live setting where the characters in the story can surprise you with the way the players unexpectedly respond to a challenge you present to them.

These days, it's easier than ever to find a TTRPG group. Online communities like Roll20 and D&D Beyond (referenced above) allow you to play remotely with anyone anywhere in the world. And social media has connected us in ways that allow you to find local groups easier than ever before.

If you find yourself looking to develop your skills as a writer, consider giving TTRPGs a try. They're a great way to keep you learning and evolving as a storyteller.

Until next time,

Jeff Author IconMail Icon
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If you're interested in checking out my work:
"New & Noteworthy ThingsOpen in new Window. | "Blogocentric FormulationsOpen in new Window.


Editor's Picks


This month's official Writing.com writing contest is:


 
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Quotation Inspiration: Official Contest Open in new Window. (ASR)
Use the quote provided to write a story and win big prizes!
#1207944 by Writing.Com Support Author IconMail Icon



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Ask & Answer


Feedback from "Fantasy Newsletter (September 11, 2024)Open in new Window. about world-building as procrastination:


Nice word salad. Yes, worldbuilding is addictive. It's great therapy for those of us who don't have egos requiring that we put out name out there for all to praise. (Most writers don't, but some can't help themselves.)
I have a sci-tech background, and worked in the shadows for years ("silent warrior"), so don't go running around proclaiming, "I just invented a new way to melt a planet," or, "This is how to design a neural network for a starship."

I'm part Indigenous American. If you find a christian white boy in one of my writings, they're probably being executed for slavery or genocide of an Indigenous People somewhere in spacetime. That's satisfying, by the way, because I also study history, and know what "god's chosen" did to the so-called savages who refused to let the whites steal timber, gems and metals, and furs, from the Great Spirit's care. Today, there're laws protecting what's left, and The People.

That's part of my therapy. Keeps me out of prison, presentable to humanity. WdC helps in my rehumanization.
But only a veteran or their close family would understand.

         — oldgreywolf on wheels Author Icon


Thanks for including my first attempt at a Unicorn and Bunny story.
         — dragonwoman Author Icon



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