You stared at the floating icons and the strange interface overlaying your vision. Panic surged again when you realized this wasn't a dream. Somehow, you had become a character in the game you were reading about. The narrator's voice echoed in your mind, relentless and unsettling.
"I'm not playing this game!" You shouted, hoping in vain that someone beyond this bizarre world could hear you.
The narrator laughed, a sound that sent shivers down your spine. "Ah, but you are, my dear protagonist. Whether you decide to play or not, the game has already begun."
Frantically, you tried to focus on the icons, desperately seeking an escape. Each option seemed to represent a different path, each associated with a girl's name. You felt a strange mix of curiosity and fear as you pondered the choices. What would happen if you selected one? Would it lead to freedom or only deepen this surreal nightmare?
As you hesitated, the narrator's voice returned, softer but no less disturbing. "Remember, every choice has consequences. Even in this world."
"Not helping!" You replied, irritated. "So, if I win the game, do I get out of here?"
"Probably," the narrator replied cynically.
Sighing resignedly, you turned your attention back to the options and noticed a stats tab in the corner. Focusing on it, the tab opened, revealing what appeared to be your character sheet:
**Name:** (Y/N)
**Age:** High school
**Gender:** Male
**Skill Levels**
0 stars: You are completely inept with this skill, almost certain to fail.
1 star: You're just bad at this skill, with a 10% chance of success.
2 stars: Not your forte, but you make an effort, with a 25% chance of success.
3 stars: Standard, competent enough to know what you're doing, with a 50% chance of success.
4 stars: Oh! You were born for this, with a 70% chance of success.
5 stars: WHAT!? FIVE STARS! YOU'RE A DAMN GENIUS, with a 99% chance of success. Any failure will be catastrophic.
**Current Characteristics**
**Starting Points:** 12
- **Strength:** 1
"General physical capability."
- **Dexterity:** 2
"Skill in tasks requiring precision or focus."
- **Health:** 2
"Physical resilience and hit points."
- **Intelligence:** 4
"Memory capacity and ability to make connections between information."
- **Intuition:** 2
"Natural instincts and environmental perception."
- **Charisma:** 1
"Ability to handle people and approach delicate issues."
"Alright, I guess I should go for charisma, right?" You ponder, focusing on decreasing your intelligence score to boost charisma.
"Yeah, who needs smarts when you've got charm," the narrator's voice chimed in.
"Hey, it's a dating game; I don't need to be a genius!" You retort to the air.
With these adjustments made, the following options are presented to you: