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Printed from https://writing.com/main/interactive-story/item_id/2110264-Undertale-Overgrown
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by Drakin Author IconMail Icon
Rated: GC · Interactive · Fanfiction · #2110264
Certain characters from the game Undertail are getting large in various ways.

Certain characters from the game Undertail are getting large in various ways.

This is an interactive story. Each chapter tells part of the story and often ends with multiple choices. Make a choice and move to the next chapter in your story. When you reach a chapter that hasn't been written yet, don't be shy... make an addition!
The creator of this Interactive Story provides this information and guidance:
Welcome to a world of Monsters Friendly Monsters.
For those of you who haven't played or experienced the game Undertale...

DO SO NOW!!

...Have you done so? Good, then we can continue without fear of Spoilers.

This, as you may have guessed is a interactive for expanding the characters of Undertale in various ways. And in order to keep the story nice and neat, I have some rules to lay down. First, the usual ones I have in most of my interactive.

1.) No death. Unless it's essential to the plot I don't want to see characters bumped off for whatever reason. So no 'Genocide runs'.

2.) No Gore (see above) or gross depictions. I won't tolerate depictions of characters 'wallowing in their own filth' or anything similar.

3.) Hyper pregnancies are allowed but keep number of children born to a minimum. This one takes being a bit creative. For example, if a character get's pregnant with a hundred eggs they CAN be unfertilized and therefore will never hatch on their own. The eggs CAN hatch if they produce copies or clones of the original. They CAN hatch into a hundred new beings that age rapidly into adults with full knowledge needed to live. But they CANNOT be hatched as a hundred crying infants that need to be taken care of by the parents.

4.) Don't just stop a story to start another one. Whichever character you pick is the one the story follows. Others can expand as well, but the story stays focused on the main character. So for example if you follow the path with Toriel don't just switch to Undyne for several chapters for no reason.

5.) Short posts will not be tolerated. Single sentence posts will be deleted unless there is no way to expand them for multiple choices. Each post should be at least a couple paragraphs long, anybody can do that with a little effort so just try.

Now for the story specific rules.

1.) Keep all characters in character to a degree. They don't have to adhere strictly but try to keep things they would do within the realm of possibility. Don't just have a serious warrior like Undyne decide to be lazy all of a sudden without reason.

2.) Stick to timeline possibilities. As you'll see in the first decision, the story will fall into multiple timelines. What's established in one cannot just 'appear' in another. Try to keep them separate.

3.) Characters like Sans and papyrus are to be kept as is. I know I've seen creative works of Sans being expanded in some places, but both are skeletons and that's how they're depicted in the game. Don't just 'give them bodies' so they can be expanded as well or work out a way for them to grow as is. They and some other monsters are exempt from such changes though they may interact as 'NPCs' for the main characters.

4.) The human character of Frisk in some story-lines may become a monster like Asriels brother or something, but he's exempt from expansion in human form. Only the monsters are expanding in this story.
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