Her glare is sharp. It's deadly on most occasions. Consider yourself lucky this time. Seitzman folds her arms and continues tapping her toes, so terrifyingly near. One step from a painful demise.
The timer on the matter transposer counts down the seconds. As each number drops, you're closer to the switch. You might actually get out of this predicament in one piece, and even better, get Seitzman out of the picture.
The matter transposer beeps. You take aim and fire. It's hard to miss the towering target in front of you, but this time it's nice to see the shrinking effect from the other side of the barrel. Seitzman is swallowed in a dull glow and rapidly descends to the floor, similarly several inches in height.
There was no way she was going to get away with this, even if it could cost you. You glance at Seitzman, flat on the floor, not moving at all. "The blackout!" You check the transposer's timer which now reads ten minutes, not seven! "I have three minutes!"
This discovery of a possible blackout period is a pleasant surprise, one that you can use to your advantage and quickly do. Your shoes squeak on the tile as you dash the distance to Seitzman's collapsed body. You grab hold and drag her across the floor towards the short, stubby leg of a table. Whipping off your belt, you rush to secure her arms behind the metal pillar.
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