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Rated: 18+ · Interactive · Erotica · #1961972
Transformations in a world of medieval fantasy. Take two.
This choice: A druid, elementalist, or shaman  •  Go Back...
Chapter #3

A druid, elementalist, or shaman

    by: Unknown
Druids, elementalists, and shamans hail from the kingdom of Erolus. These spellcasters thrive in the polytheistic country as long as they provide their findings to the ruler.Yet not all of these magic users are the same. The spirits they channel can only be accessed by each type of spellcaster.

Druids

These spellcasters worship the spirits of nature. These spirits allow druids to talk to plants and animals. Unlike other spellcasters, Druids are very muscular and are formidable opponents in hand-to-hand combat. Upon learning to shapeshift druids are tasked to capture their first familiar. Ironically, druids are known to mistake Jade Wizards for actual wild animals. Whenever this happens their capture spell fails. Whenever a druid captures a familiar the familiar gains a blue aura that only druids can see. Druids are known to copy the traits and personalities of their familiars when in the heat of battle.

Toll: As druids age they become feral or they begin developing anthropomorphic traits. If a druid develops anthropomorphic traits they are forbidden to leave their homes without an escort, unless they get captured by a bounty hunter or infect someone to become an anthropomorphic beast.

Elementalists

These spellcasters can control either fire, water, air, or earth spirits. Unlike druids, they can't talk to plants or animals. Whenever an elementalist is born they are blessed with the ability to learn one element. Those that master all four elements are seen every 500 years. These individuals are regarded as the Ones blessed by the elements and are often asked by other people for sagely advice.

Toll: As an elementalist masters their craft their bodies slowly begin to resemble the element that they are using. On top of that they tend to develop some form of insanity. Fire Elementalists often become pyromaniacs and take delight in burning all that they see. Water elementalists become obsessed with drowning people. Earth elementalists become obsessed with creating earthquakes. Lastly, Air elementalists enjoy killing people with tornadoes. When ever an elementalist loses their sanity mercy killing is the only way to end their suffering.

Shamans

Shamans communicate with the dead in order to gain wisdom. Many shamans use the spirits to predict the future. This ability has lead many to also call them mediums. In the kingdom of Erolus shamans act as advisers to the monarchs in charge. In return, shamans are free to practice their craft as long as they have at least one acolyte before they move on.

Toll: As a shaman ages they begin to lose their physical presence. As they lose this presence they gain a shadowy appearance. To slow down their toll a shaman will bind some of his or her energy to a place or item. Unfortunately, anyone who finds this place or item can control the shaman like a puppet and make them do their bidding.

You have the following choices:

*Noteb*
1. Druid

*Noteb*
2. Elementalist

*Noteb*
3. Shaman

*Noteb* indicates the next chapter needs to be written.
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