The avatar of yourself is accurate to every last detail - it may not be perfect, but you've never been one of these people desperate to become somebody they're not in VR, always comfortable in your own skin. You speak, "accept" and the option flashes for a second before the command interface appears in your vision, words scrolling down it unbidden.
-lockoutuser1control-
"What the... Computer," you say, feeling silly. "Unlock user control and accept avatar."
[Unable to comply. Control accessible from developer console only.]
Then, on the periphery of your hearing, muffled by the headset, you hear it - the clatter of the keyboard - and realise you should have locked your door.
-hey brother. nice rig. y u never share your toys with me-
You reach up to rip the headset off but suddenly there's a pain in your chest like somebody is sitting on it, and you know the sensation is in the real world. Michael had always been bigger and stronger than you, and your arms are pinned against the chair.
-hey where do you think your going? we're just geting started. imma strap you in-
"Mike, get the hell off! What are you-?"
Your real body is numb as though the whole thing is covered in pins and needles. It's a function of the machine and a necessity to ensure users don't accidentally injure themselves or damage their surroundings while immersed. Simple real-world movements take concentration and fighting against him proves impossible. Cords tighten around your wrists, securing you to the armrests of the seat.
-thats better. now we can play together-
-forever-
-and ever-
-and ever :) -
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