They stand in a large and intricate hallway; the walls are coral, and magnificent stone doors loom before them. The display is brand new, but the doors show centuries of age; the gates radiate a peculiar tangerine glow, and they ponder which one to enter. Countless images of Digimon being hunted and eaten line the corridor. They spy a large sign ahead of them and take a closer look.
Hall of Digimon prey.
They are puzzled by the strange sign but at least know where they are. They remain cautious as they continue to explore the odd hallway, but their frightened of what may await them. The hallway is long and confusing; they begin to grow fatigued. They stop dead in their tracks. They hear a loud, booming voice fill the hall.
"Welcome to the Hall of Digimon prey."
The voice belongs to the stranger they met earlier, but he is nowhere in sight. They shrug before pressing on and continue to grow nosey. They freeze and recall the stranger's words; they notice five doors ahead and must choose one before proceeding.
Each door's marked with a different sign. Gomamon display, Gatomon display, Biyomon display, and Palmon display. The fifth door leads to other displays. They head toward...
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