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A month-long novel-planning challenge with prizes galore. |
Good points. I come from a creative community smaller than this one. I design role-playing games similar to Dungeons & Dragons. They are games that nobody uses a computer to actually play. They happen around a table and are best described as acting without a script. In that community even more is shared. Many of the designers there post rules and everything to their completely public blogs. They get feedback from gamers and even though those gamers could just take the games as posted on the blogs and play them, once the creator gets the thing published in a book those same gamers who played the blog copy buy a copy. They want more cool stuff to play in the future so they compensate the creator even though they already have the thing to play already. Compensation equals support equals cool new stuff. One thing people on w.com need to realize is this. w.com is a closed community for the most part. You cannot look at any of them as though they are your final reading audience. If you did you would sell two or three books and never any more than that. The pool is just too small. You have to look at the awesome people here as a support group for your writing. In support groups you have to share. Sure it may take time to find those who best help you and you can then target just those people for help but you have to be open with them. Sometimes that twist ending may make all the difference in advice they give on something you don't think is related to the twist. Anyway, I don't bite. I also ask for permission if someone has an idea I'd like to take for a spin. I don't have to do it but I do it because I respect the person who shared the idea with me. We have some amazing people on this site and I love working with them. ![]() Jedi Moose ![]() ** Images For Use By Upgraded+ Only ** |