Ben and Hector, two ex-scientists of a private weapons development company, have created a virtual reality facility hidden underground somewhere in Nevada. Unwitting teenagers are used as pawns in profitable simulations broadcast live to a carefully selected clientele.
These teenagers are repeatedly drugged, leaving them with no memory of the simulation. Over time, the drug causes side effects, leading to violent behavior. Local authorities intervene when the behavior spreads to a concerning number.
Ben and Hector will do anything to keep the simulations running.
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