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This is a dictionary section for a world created for eventual book. |
E Eadil Eadil is the god of honesty, wisdom, and truth and serves as the judge of the dead. Ereom, choosing to create the Lords of Linaeus with each possessing free will, foresaw an eventual need for a judge to oversee the heavens and created Eadil to fill that position. Eadil is not swayed by emotion, regret, sympathy, or vengeance and is driven fairness and a relentless pursuit of the truth. By Ereom’s decree, Eadil’s verdicts are final and unable to be altered by any of the gods, including Ereom. There is a single religion associated with Eadil, marism. Marists believe that the law is the universe’s ultimate authority and all things in existence are subject to it. Most marists are involved with the law in some fashion. Very few of Eadil’s followers exist outside the governing body of the law. Those that do are known as free-judges and are bounty hunters bound by their own ethics and morale codes to interfere when the law itself has failed to carry out proper justice. They do not feel as if they are breaking the law as it has become their sworn responsibility to Eadil to carry out the just execution of the laws controlling existence. There are no holy days dedicated to Eadil nor any temples or churches in service to him. His followers believe that faithful interpretation of the law is his tribute and that places of judgment serve as his holy places. Eadil resides in the Palace of Kalmaer in a realm known as Naejoria, the High Court. Here, he stands to judge the souls of the dead during the year of judgment. Eadil’s chosen angels serve him by standing in to read the passages from the aetren-ni, a book prepared by a priest of that person’s religion recording their living deeds. The book is buried with the deceased when it is possible to assist Eadil in making a true judgment over their soul. Eadil is depicted as a large humanoid being bearing the facial appearance and mannerisms of whomever he stands before. Ealam The ealam are known as the fallen race and are of the magic-born. This race is one of the oldest on Talliaen, with sylph lineage, and was fathered by Eimaj, the twin brother of Aldarion and son of Othrum-Elendrew. The ealam are kin to both the r’kian and the elves and came into being after Eimaj murdered his brother, Aldarion, and the evil in his magic essence took hold of him. He broke from the attachments to his brother and through his loins the ealam race was begun. They stand from five to six feet in height, have leathery, black skin and are physically powerful. Dark hair, rigid muscle texture, and deep red eyes are common among the Ealam, furthering the belief that they exist as a purely evil race. They have uncommonly close ties to the dark temples, are a very isolated race, and are very skilled in the uses of most weapons, magic, and forms of torture. The ealam have an average life span of two to three thousand years. Earth’s Well-see Don-Anuk. Echaine Mountains The Echaine Mountains are the mountains located in the Kingdom of Valendane between Kale Lake and the Anacean Sea. The mountain range is within the Grand Duchy of Kale and extends from the northern border of the Kingdom of Vilar, east to the mystical city known as Edan, north to the Jaerian Ocean, and west to its highest peak, Mount Tawe. The range is noted for its grayish white granite mountains and the vast amounts of snowfall that arrives within its borders through most of the year. The ore and stone materials mined within the Echaine Mountains is of such quality that permission to open any claim within them must be granted by both the Kingdom of Valendane and the present ruler of the duchy itself. The area is most famous for the legends that place the great dwarf kingdom known as Ueshain within its very peaks. Eimaj Eimaj was the youngest of Othrum Elendrew’s twin sons. He, in 26,750b, slew his brother Aldarion and split the magic-born into two factions. The results within the world of this act led to immortality being stripped from both Aldarion and Eimaj by the gods. Eimaj became the first king of the ealam. He developed an established government, formed the belief structure of his people, created the education system, developed the reaches of magic and weapon practices within the kingdom, and is the genetic father to both the ealam and elf races. After the return of Aldarion to the living, Eimaj separated his existence from that of his brother and ruled as the king of the ealam until his death in 19,931b during challenged combat with Aurela Aldarion. Elai The god of the crossing. He sided with Ereom during the Kialle-Poryae and, being terribly wounded, was forced to combine his essence with that of the god Naemon, god of the dead and alchemy. Elai is accredited with allowing the souls of the dead to cross from the mortal world into the heavens. Elai-Naemon Elai Naemon is the god of the dead, of alchemy, and of the crossing. He rules over Veshaun and its four realms; Pilendresh, Alador, Taeb, and Ranara. After the final fate of the soul has been decided he is responsible for its eternal care. Elai-Naemon is the combined essences of Elai, the god of the crossing, and Naemon, the keeper of souls. During the Kialle-Poryae both gods were gravely injured and Naemon offered the remainder of his essence to Elai so that they both may live. The responsibilities and powers of the two became shared within a single being after the two were joined. Among the gods he alone has the power to grant the dead a walking, a limited return to a living form to serve a grandeur purpose in the basis of existence. It is Elai-Naemon that returns a portion of each god’s essence to Talliaen so that they serve for short lengths of time in a living form. The mortal being, known as the linajaes, formed from the god is unaware of their true existence or purpose, but ultimately follow the path destined for them. Traditionally, as god of the crossing, he is offered gifts, at times quite exotic, to aid in keeping loved ones safe as they cross over from the world of the living and await their final judgment. In retribution for crimes against his followers, Elai-Naemon unleashed the plagues of vampirism and lycanthropy into the world, cursing those infected to a tortured form of immortality and effectively preventing the soul from ever crossing over into the world of the dead and reaching any sort of possible peace. He is regarded as a kind god, never parting new-wed lovers, never forcing a soul to suffer needlessly within a dieing body, and never revealing any prejudices against the dead. It his through him that the R’kian were given their death vision, the saeti, and the Ealam their ability to know, from their birth, the moment of their death. There are two religions associated with Elai-Naemon, naeism and elaism. Naeists believe that Elai-Naemon serves as the ultimate god and has power far greater than that of Ereom. Ereom is viewed as the beginning while Elai-Naemon signifies the end. It is the god of the dead that is ultimately responsible for the termination of all life, gods included. They believe that anyone dieing while within his service instantly gains a favored position in the afterlife as he will speak on their behalf when they stand before Eadil to be judged. Due to this belief, naeists tend to be extremely violent and unconcerned with their own well being when dealing with situations that arise from service to their god. Upon accepting the naeist doctrine a member is marked with a large oak leaf, tattooed in black across the width of their back. Members are obligated to return to the temples each year to have a single, white vein added to the tattoo. These veins mark the years of service to Elai-Naemon and are a testament to their devotion to him when their judgment comes Elaists believe that death is the true form of the soul and that life is only given to the souls as a form of punishment, serving as a type of prison. If the soul does not earn the favor of Elai-Naemon then it is doomed to return to the world of the living, reborn as it where, and live another life. Elaists feel that suicide, for any reason, curses the soul to a never ending rebirth cycle and forever prevents it from achieving true peace. They worship Elai-Naemon as more of a king than a god, believing that he will serve in that capacity in the afterlife. Elaists wear a small, golden ring crafted in the shape of an oak leaf that wraps around the finger. The leaf is laced with silver lines that show as would the veins of a true leaf. A preist enchants the ring at the time it is placed upon a believer’s finger and the ring itself begins to darken in color as the person wearing it gets closer to their death, finally becoming fully black when that time arrives. This enchantment is believed to touch the member’s life source and accurately determine the inevitable end of life. Worshipers of Elai-Naemon all observe a single holy day, Naevatas, on the eighth day of Alaer. It is known as the day of the dead and on this day it is believed that the souls within Veshaun are allowed to walk within the world of the living. The deceased do not gain any extraordinary powers and can only be seen by a single living person, other than priests in service to the god of the dead, of their choosing. The dead return to Veshaun to a celebration given by Elai-Naemon in their honor at midnight of the day of the dead. Festivals, known as a celebration of death, honoring the deceased are held through this day within the mortal realm and prayers for the dead are offered up to the heavens an hour before sunrise the morning following Naevatas. Elai-Naemon resides within the Palace of Kalmaer in the realm known as Aunael, the gates of the dead. Here, his chosen angels oversee events upon Talliaen that serve directly in bringing the living into the realm of the dead. Souls pass through Aunael shortly after the body’s death and are marked for judgment. If a soul is not marked it is not allowed to enter the heavens and is forced to return to the world of the living, occasionally as the undead. Elai-Naemon is commonly depicted as an aged, but strong male of any of Talliaen’s races. Though his raiment is never any other colors than silver and gold, he is always dressed in the clothing befitting his racial appearance and is always armed with a golden cord, five to six feet in length, attached to a small, spiked ball crafted from some type of red rock and silver. Elaism The belief that death is the true form of the soul and that life is only given to the souls as a form of punishment, serving as a type of prison. If the soul does not earn the favor of Elai-Naemon then it is doomed to return to the world of the living, reborn as it where, to live another life. Suicide, for any reason, curses the soul to a never ending cycle of rebirth, forever preventing it from achieving true peace. Elaist-name given to the followers of elaism. Eleigha Eleigha is the goddess of fate, ruling over all aspects of fate and the fortunes of the living, both good and evil. Her rule over the realm of fate is absolute, granted total autonomy in such matters by Ereom. Eleigha is believed to be responsible for Ereom’s victory over the fallen during the Kialle-Poryae. She prevented Jornaum from closing the gateways to the universe by causing his army to lose its way among the stars. The army arrived too late to prevent Ereom from taking control of the gateways and they lost the only true opportunity at success they had. There are not any religions associated with Eleigha, but her name is customarily evoked at both births and deaths in order to gain her pleasure. It is common for survivors of extreme circumstances, difficult births, near death experiences, and great disasters to wear a sheoleih, a circular medallion with three round diamonds lined across its center. The medallion is worn as a show of respect for Eleigha and as an indication that fate has given them a reprieve. Eleigha resides in the Palace of Kalmaer in a realm known as Nath. The tree of heaven grows within this realm at its center and is tended to by Eleigha and her chosen angels. She and her angels prune, nourish, and care for the tree in any way that is needed. As the goddess of fate she has control over the events of the living through her guardianship of the tree. The remainder of the realm is a curious rotating balance of black and white lights that utterly disorient any being making its way past protective barriers and into Nath. Eleigha appears as a human female in her early womanhood. She has very long, silver hair, aquamarine eyes, pale skin, full deep red lips, and is always found in exceptional black gowns. With her, she carries a two foot rod, crafted from the Tree of Heaven itself. It is uncertain what powers the rod truly has, but when in her hands and under her command it has changed the coarse of nations. Elein Elein is the third month of the year consisting of twenty-four days and is the only month of spring.. It is during this month that rebirth takes place across Talliaen. The month is extremely wet and ideal characteristics for renewal are traditionally present. Named for the goddess of fate, Eleigha. Elf The elves are one of Talliaen’s magic-born races, born of sylph lineage and fathered by Eimaj, and are closely related to both the ealam and the r’kian. They stand from five to six feet in height, have brown skin, light hair color, typically violet or blue eyes, and are generally thin and muscular. They are uncommonly powerful in the use of both magic and weaponry, favoring bows and light swords. Of the magic-born, they are the least isolated and have strong relationships with the human and dwarf races. The elves have an average life span of thirty five hundred to forty five hundred years. Strong willed they refuse surrender under any circumstance, remain silent while in battle, and are never swayed by reckless emotion, relying on common sense and the ability to accurately judge the actions of others. Elf/Dragon War In 16,592b Bartholomew, head of the dragon clan, slays Thane Avesar, the first king of the elf kingdom. Ronell Thane declares war on the dragons in 16,578b in order to avenge the death of the elf king. The elves begin hunting and destroying solitary dragons they are able to discover. The dragons raid elf communities in retribution and begin an all out invasion of the elf kingdom. The war turns hard against the elves and heavy losses force them to ask for peace with the dragon clan. Peace is arranged with the Kingdom of Vilar submitting to the loss of vast amounts of land and a large, annual tribute. The war officially comes to an end in 16,118b. Elf/Dragon War II Control of the dragon clan is taken by Jornaum, the god of evil, and he initiates an alliance with the ealam race that leads to the forming of the League of the Dragon. In 14,621b Jornaum kills Ronell Thane, the present king of the elf nation, and the League of the Dragon begins a second war against the Kingdom of Vilar in hopes of exterminating the rising threat that the relatively new race was beginning to impose within the world. The elves, led by Daelin Ronell, immediately go on the offensive, attacking the dragons and the ealam successfully on two, separate fronts. Better military training and a deeper knowledge of their own magic lead the elves to several, miraculous victories and eventually force the League of the Dragon to relinquish its hold on previously conquered territories and agree to peace terms that reverse earlier agreements between the elves and dragons. The Kingdom of Vilar recovers its prestige, lost land, and forces both the ealam and the dragons into strictly defined terms that will limit oppositional activity within the elf kingdom for several generations. The war officially ends in 13,956b with the surrender of the League of the Dragon to Daelin Ronell. Eligh Leral Eligh Leral is the god of vengeance, retribution, and of wine. He served originally as one of Tirgan’s, the god of war, three personalities, but was strong enough to free himself from the other two and become an independent entity soon after creation. He is responsible for the desires of vengeance, the hatred of those that feel as if they have been wronged in some way, for the successful retribution of wrongs, and for the inhibitions of wine. Eligh Leral, angry with Jornaum’s betrayal against the heavens, challenged him directly when his armies made their run at closing the gateways to the universe and defeated him in single combat. He then turned upon the remnants of those armies and slaughtered most of the dragons and mage-lords before being subdued by Ereom. There are not any true religions associated with Eligh Leral, though his name is commonly spoken in reference to acts of vengeance or employed in the event that a pact, serving in the interests of vengeance, is agreed upon. It is believed that anyone overcome with the desire to avenge a perceived wrong has been touched by the god of vengeance or one of his chosen angels. As revenge is generally viewed with a great deal of disfavor, Eligh Leral is a god of somewhat questionable standing. Eligh Leral resides within the Palace of Kalmaer in a realm known as Oraes. Oraes is a madly, erratic realm filled with the souls of those tormented in life by deep, unresolved feelings of vengeance. It is believed that these souls cannot ever be at peace and are therefore unable to stand before Eadil in judgment until justice in their behalf has been reached upon the mortal world. His chosen angels serve him by answering calls of vengeance, usually revealing themselves through angry, devastating manifestations of insanity. Eligh Leral is commonly depicted as some sort of icy cold, enraged warrior of extreme height and build with long, golden locks of hair and glowing, amber eyes. He is always armored in black plate and wields a tremendous battle axe known as Niaey. Elinen Elinen is a female dragon of exceptional power born into the dragon clan during its exile in Ilysias after aiding Jornaum against the heavens during the Kialle-Poryae. She was born in command of the essence of Elizia, the goddess of the present, and was known throughout her existence to act upon impulse and to drive for immediate resolution without any regard for future outcome. In 21,229b she, along with her sister Vivaria, turns against the dragon clan and aid the r’kian during the first Dragon War. Her effect upon the war was immediate. The r’kian, though powerful in ancient magics, were in fact no actual match for the dragons. Elinen was opposed to the extermination of an entire civilization, which she feared would be the eventual conclusion to such a war, and helped the r’kian tap into the use of their inner, existence manipulating magics. She helped transform the r’kian into a force within the world of Talliaen and was marked for death by the dragon clan. In 21,084 she was killed in combat with the dragon Bartholomew and the essence of Elizia was returned to the fabric of the heavens. Elinen was a dragon of plain color, mostly soft grays and unspectacular blues, marked with defined blacks and whites that gave her an almost mystic appearance and made her seem to move in and out of the normal field of vision as she would move. Elizia Elizia is the goddess of the present. She is one of three daughters of Eleigha, the goddess of fate, and Othrum Elendrew, the god of magic. She controls the threads of existence as they exist between the past and the future. She relies on immediate insight in all matters and has the ability, though somewhat limited by the pull of her sisters Kier, goddess of the past, and Vole, goddess of the future, to separate the threads of life to cause forks that alter the direction of fate. She uses an uncanny perception of all the gods and decisions they are likely to make to bind the ties of time, past and future, and being into existence. Elizia is in a constant struggle with chaos, using her powers to ebb the tangles within the stream of time in order for the present to exist as it should. She is not swayed by loyalties or emotion and the doings of other gods remain beyond her control. She only implements those things that they did and those things they may do to shape the present. There are not any formal religions associated with Elizia nor any holy days. It is believed that she only exists in the present, never evident for more than a single moment in time, and any celebration of those moments would be fruitless. Mortals find themselves bound to her however, suddenly making rash decisions and being swayed somewhat by an impetuous, sometimes erratic nature. Her influence is always instant and exists only briefly as time passes from the near past into the near future. Elizia resides in the Palace of Kalmaer with her sisters in a realm know as Awran. She remains here tending the strands of existence with the aid of her chosen angels. These angels provide her with a constant, steadily changing stream of information gathered from both ends of time and assist her in binding the past and future together in single moments. Elizia appears as a murky, almost transparent female being of any race bound in strands of light and dark. Her age, physical features, and clothing change continually as time spins around her and the present constantly resets itself. Elmanuan Word in Talliaen’s ancient tongue loosely translated to mean the sword of heaven. It refers to Leywen, the angel of vengeance. Elraes A vorist holy night occurring on the first night of Lyaes. Elraes is the celebration of the longest night of the year. On this night followers give an offering of prayer and praise to Voshem. Ennay Ennay is the goddess of beauty, painting, architecture, and sculpting. She is one of the three daughters of Alysa, goddess of arts and knowledge, and Si, keeper of dreams. Ennay is believed to possess the ability to enter into, actually touch, the portion of the soul that is responsible for the desire and imagination to create wondrous and visionary paintings and sculptures. It is said that anyone granted extraordinary abilities in these areas of art have had their soul touched at birth by either Ennay or one of her chosen angels. Though she does have free will, she usually answers to the commands and requests of both her father and her mother as they do allow her almost complete control over the gifts she is associated with. As the goddess of beauty she shapes chosen mortals throughout their lives, endowing them with traits that represent true beauty, physical, mental, grace, and inner reflection. There are not any formal religions associated with Ennay, though her name is evoked regularly by painters, sculptors, and architects and her symbol is commonly worn by those within the artistic community. This symbol, a violet and white flower blooming within a golden orb, is usually worn as some type of necklace or bracelet, but occasionally appears as some sort of tattoo that has been designed by a touched artist. Ennay resides in the Palace of Kalmaer in a realm known as Toael. Toael is an unstable realm, ever changing in order to match the desires and imaginations of those souls that find themselves within its borders. Her chosen angels serve her here by inspiring artistic expression in those possessing the abilities that are in Ennay’s domain. She is commonly depicted as a woman of genuine beauty with silky, auburn hair that drapes over her shoulders and down to the middle of her back, brown eyes, pink lips, a long, thin face, hips of medium width, small but perfect breasts, and flawless, pale skin. She is never clothed, always free from the restrictions of the embarrassment, she feels, plaguing the mortal world. She is marked by a large freckle resting just below her left breast and it is generally believed that a mark like this upon any female displays Ennay’s blessing and signifies true beauty, touched with qualities that transcend mere physical beauty. Enura The realm of Raen-Uel, god of the dwarves, and of dark traits. Enura is a dark world hidden within the Ilysian pits. It is a war-hall, a war-hall for the great warriors and dwarf soldiers that championed their god upon Talliaen. In return for their loyalty, the dead are offered drinking and battle here until their number is great enough to once again challenge the rule of Ereom over the heavens. Erom Erom is the third month of the year and consists of twenty-four days. It is the final month of winter, gently giving way to spring near its end. Temperatures remain typically cool and the storms that plague both Aram and Alaer are almost nonexistent. The month derives its name from the god Ereom. Ereom Ereom is regarded as the father of all creation, the one-god. Though it is accepted that he woke to an already existing universe from the heart of Linaeus, Talliaen’s dimmest sun, it is believed that he was the creator of that universe while in another form. He was, in effect, the total of all existence and eventually separated his conscience from the fabric of being, the material aspect of the universe. He closed the universe in on itself, shattered it, and then breathed across it, inevitably creating all life. The majority of his godly might was exhausted in this single act and he was forced to take refuge within the heart of, Linaeus, a nearby sun in order to replenish the lost strength. After a lengthy hibernation, Ereom’s power returned and he was revived. Upon waking, he discovered that the universe had evolved and was now unknown to him. He next set out in exploration of the heavens. His journey lasted for five thousand years, at the end of which, he returned to the place of his second birth. With him he brought a new sun to be placed in the sky as a brother to Linaeus and to supplement its ever dimming light. Ereom named the new sun Ajaesakos, the throne of heaven, and removed a small potion of its essence to be used in the creation of the world that would come to be known as Talliaen. The suns were put into motion around the newly formed planet and, free from interference, Talliaen began a cycle of life that would allow it to develop into the world that it came to be. After seeing to the creation of Talliaen, Ereom turned his attention to the building of a great temple. This temple was erected within the heart of Linaeus and came to be known as the Tower of Lords. The tower was created from materials that Ereom gathered from across the universe. Containing thirty-three floors, one for Ereom himself and one for each god he intended to bring into being, it is immense and lavishly adorned with metals and jewels of unimaginable value. Individual realms exist upon each floor and gods were summoned to life to rule over the attributes of these realms. Thirty-two gods were brought into existence, each given free will, granted certain powers, and given both rank and station within the heavens. During the time that the gods were given life, Ereom was able to look into the soul of the universe and, seeing the eventual end to all that he created, he began to cry. His tears fell against the life force of existence and from those tears seven archangels suddenly came into being, all born from bits of godly emotion that had seeped into his tears. As the gods grew into their power they began to experiment with life upon Talliaen. The first life began to appear and the gods took up their own interests upon the burgeoning world. Some were more successful than others and, in time, conflicts began to arise within the heavens. Eight gods, envious of the power wielded by Ereom, turned against their creator and all those remaining faithful to him. The battle that ensued, the Kialle-Poryae, lasted for fifty years, finally ending in the defeat of the rebellious gods and their faithful followers. The realms of Jornaum, Meaje, Raen, Uel, Triel, Quiel, Etryl, and Voshem were removed from the Tower of Lords and used to create Ilysias, a world set apart from the heavens and hidden in the shadows of Talliaen. The goddess Etryl was slain during this battle and her essence poured across the mortal world, the archangel Kellen was banished from the heavens, and the rest of the unfaithful were imprisoned within Ilysias. Seeing that evil had corrupted Talliaen, Ereom forbade the gods from interfering within the world for a period of one thousand years. They would be allowed to return after that time for a period of fifty years in order to set right any wrongs that had occurred in their absence. Ereom decreed that during the fiftieth and final year of the return that the souls of the dead would stand to be judged and, according to their living deeds, receive their just rewards or punishments. Needing a place of power to reside during the return Ereom built another great temple, the Palace of Kalmaer, within the heart of Ajaesakos, Talliaen’s brightest sun. The palace would serve as a place for the gods to live during the fifty years, each realm in the palace actually touching those realms that remained in the tower, and for their angels to serve and care for Talliaen while they were away in exile. Within the palace’s tallest tower is the throne of Ereom. The throne itself sits in a realm known as Saecheles, the Hall of God. This realm serves as Ereom’s place of power and stands as the true gateway into the heavens. Saecheles hold the passages to every realm, sun, and planet in all the existing universes. The Hall of God is believed to be a place of such unknown wonders that only those gods closest to Ereom have even been permitted to look upon it. None of Ereom’s chosen angels reside within this realm and when they are called to him, they enter Saecheles blinded to their immediate surroundings. Ereom completed the heavens by placing the heart of a dead sun into the sky above Talliaen. The sun still shown, though very dimly, and became a beacon of night and a reminder of death. It was given the name Veshaun and was set aside as a place for the dead, ruled by Elai-Naemon and containing the realms Pilendresh, Alador, Taeb, and Ranara. The souls of the dead wait here in a realm known as Aunael for their time of judgment to arrive. Those not taken into service by a god after their judgment spend eternity on Veshaun. There are two frontline religious organizations among the followers of Ereom, ereomism and linaehism. The ereomists believe in a single unity among the races of Talliaen. They believe that Ereom, though the only true god, chose to share his power and responsibility with the gods he created. Following this example they also share their power and responsibility with all upon Talliaen. They believe that good and evil rightfully coexist and therefore abstain from violence in any form, allowing mercenaries and knights, oath bound to the church, to handle all of their differences. The official church of ereomism is known as the Church of Union and will admit anyone seeking refuge, regardless of circumstance, with the understanding that the church must have total obedience from any entering it. Ereomists believe that Ereom has control over all changes and chances within the lives of mortals. Nothing occurs that is not in his plans for the world and therefore there are no random events. Linaehists believe that Ereom’s true form is that of a human and that he rules over the heavens with total obedience from the other gods. Humans serve him directly and have ordained rule upon Talliaen. Violent as well as peaceful tactics are used accordingly to enforce this ordained rule. The use of violence is justified by the fact that Ereom was a kind and fair ruler, allowing lesser gods to share his glory,, and was eventually forced to use extreme violence when these gods attempted to usurp his power. Linaehist temples, known as the Church of One, follow strict policies of separatism. A vow of subjugation must be taken by any nonhuman allowed to enter into temple service. Linaehism contends that all events taking place upon Talliaen are random actions allowed to happen because Ereom does not have any interest in events that do not directly concern the heavens. It is believed that all beings were given free will and that all creatures are ruled by their own choices. Those choices are subject to Ereom’s scrutiny, through the judgment of Eadil, only after a soul has been released from its mortal cage. Linaehists practice a religious ceremony known as the casting of blood. In this ceremony an individual, thought to be in contradiction to the heavens, is strapped into a wooden chair designed with a circular opening in the resting block of the right arm and forced to bleed into a large, rock bowl that rests beneath the chair. This is considered to be the bleeding away of one’s sins against the heaven. If the blood loss does not kill, the offender is forgiven his wrongs and the blood is poured into moving water and washed across the world. All worshippers of Ereom observe the fifth day of the week as their holy day. On this day members of both factions are forbidden to participate in any form of violence. A glove, known as a kolaen, is worn upon the dominant hand of anyone observing this holy day as a show of peace. Thunder is considered to be the voice of Ereom when he is displeased, the sound of doom, and lightning serves as a directly threatening weapon against those he is unhappy with. Any place struck by lightning is considered to be a holy place and any creature surviving a lightning strike is seen as being blessed by a forgiving god and is immediately granted a lifelong pardon for any offense against the heavens. Ereom appears to his followers in a shadowed form. It is believed that his true form, though something akin to mankind, is so fierce and aglow with power that anyone looking at it will be struck dead. However, looking upon him in his true form cleanses the soul and grants eternal forgiveness for that soul’s misdeeds. Ereomism The belief that all things exist in single unity. Ereom is believed to be the one true god, but chooses to allocate his power among the gods and angels that he created. Those following ereomism believe that life within the world should exemplify the standards that their god has set before them and act accordingly with a single unity in regards to mortal beings upon Talliaen. Ereomist-name given to the followers of ereomism. Eshur Mountains The Eshur Mountains are a range of dark mountains located in the southwestern portion of Talliaen. The mountains themselves have been a long disputed territory between the r’kian, the dragon clan, and the ealam. It is believed that somewhere within its boundaries, hidden away and sealed by ancient magic, lies the Palace of Denor, the first established settlement of the magic-born. The Eshur Mountains extend along the southern edge of Talliaen against the Gulf of Solentene, west to the Talliaen Ocean, north to the borders of the Great Marsh, and then eastward to its end at its highest peak, Dragon Mountain. Here the range meets that of the Anlaur Mountains as the towering mystical peak marks the point at which both ranges intersect. The mountains are formed from a strong, shiny black rock that is typically mined for its believed mystical properties and used in the construction of temples, castles, and monoliths of extraordinary craftsmanship. The magic within the world register at its highest within this range, making it a territory that has been fought over since the first civilizations began. Etryl Etryl, the dead god, is the goddess of greed, hatred, and envy. She was created by Ereom from the exact point of creation, from the fabric that became the universe. She was slowly corrupted by the shadows of the universe, taking pleasure in the dark recesses of creation. She strove for greatness, eventually becoming envious of the power wielded by other gods and hating those in possession of it. Etryl sided with Jornaum against the heavens and , during the Kialle-Poryae, was confronted and slain by Tirgan, the god of war. Though her essence was lost , she was not completely destroyed as remains of that essence was scattered throughout the universe. Her nature resides within the world of mortals and becomes evident in actions, usually extremely violent actions, which involve the emotions generated by greed, hatred, or envy. There are not any formal religions associated with Etryl nor does she have any true followers. She is generally offered tokens of appreciation from mortals coming into large bounties, those wanting disaster to befall more powerful beings, and those filled with raging hate. Her name is commonly evoked as a means to cause fear or in the wording of a curse, but does not have any real power. Though she has ceased to be, it is believed that one day she will regain a corporeal form and rejoin Jornaum as his wife. Her realm, known as Jinieraz, was placed in Ilysias and remains there in the shadows of Talliaen. The realm is a dead world, a dark, mountainous landscape covered in tarnished items of gold, silver, and platinum, and valuable gems of all types. It is blanketed with a thick, black dust and its air is old and stale. Jinieraz seems to be stripped of any real existence, frozen in time and nothing more than a barren wasteland. Evraes A vorist holy night occurring on the first night of Aram. Evraes is considered to be the death of the year, being the first night of winter. During this night, followers are expected to offer up a sacrifice; an assassination, an outlandish theft, or a like feat according to the worshipper’s occupation. F Fallen The fallen refers to all those banished from the heavens for their involvement in the Kialle-Poryae. Fallen Race-see ealam. Father of Magic Term commonly used to describe Othrum Elendrew, the god of magic. Feren Feren is one of seven archangels created through the tears of Ereom when he foresaw the end of existence after looking into the soul of the universe. Feren serves as the angel of mercy, endowed with compassion born from the soul of Ereom. Feren appears before those in need of mercy and offers them a means to be free from their pain, visions, death, and unexplainable peace. He provides the will to incorporate mercy, especially within those whose souls possess no such attributes. He reveals himself as an ancient male of the race of those he assists, with long, silver hair, swirling eyes of silver, and stunning wings of blue feathers that drapes down around his shoulders to touch the ground. He holds within his being the desire of Ereom to bring compassion to the world of mortals. He is Ereom’s will to provide mercy and does so by endowing beings with the ability to give mercy, understanding, forgiveness, and thoughtfulness. Firelord Chosen angels of Laera-Madeas. They appear as muscular, humanoid males in gold armor that wield a golden staff with a flaming spearhead at either end. Firelords guard the gateway and inner boundaries of Aurora and appear in times of great need decided by Laera-Madeas. They are extremely powerful, though their strength is greater in the sunlight, and formidable warriors. Firestorm The firestorm is a continual, natural abnormality that occurs on the island of Draeli. It is an extremely rare occurrence, taking place only under the right temperatures and wind conditions that allow for the sulfuric sand of the Golden Sea to be set ablaze under the heat of Talliaen’s sun. When the sand does light, the entire island becomes an inferno that can last for weeks, sometimes months. Firestorms become more frequent during the time that both of Talliaen’s suns reside within the sky as the temperatures of the desert tend to hold a higher, continual level than they typically do. Foshan Tai Foshan Tai is the realm of Othrum Elendrew. In this realm all forms of magic exist and are cared for by Othrum Elendrew and his chosen angels, working to serve the best interests of those magics. The atmosphere of the realm tends to be ever changing and occasionally violent as all known magic, both good and evil, flows through it. A great library, detailing the possibilities of every spell ever attempted, stand at the heart of Foshan Tai. This library is carefully guarded and access to the books stored here is limited to Othrum Elendrew, his chosen angels, and any being the god of magic allows to enter. When any tome inscribed with a spell is opened the magic within the book will reveal itself to the world of Talliaen. Forest of Derad Free-judges Bounty hunters that are bound by their own ethics and moral codes to interfere when the law itself has failed to carry out proper justice. They feel that it is their sworn responsibility to Eadil, the god of honesty, wisdom, and truth, to carry out the just execution of the laws set before them. Freeman One freed from all obligations to an estate. G Garden of Life-see Naeltal. Garden of Ayradth-see Naeltal-im. Gates of the Dead-see Aunael. Goblin Lord-see Triel-Quiel. God’s Day The fifth day of the week. This day serves as the sacred day of Ereom. On this day, under the truce of Ereom, followers are forbidden to engage in warfare. Golden Feline Sign of the favor of Laera-Madeas. It is considered a gift from her, bestowing luck, to anyone in possession of any golden cat. The cats themselves are long lived and very loyal, accepting only a single owner within their lifetime. Golden Sea The Golden Sea is the desert that entirely covers the island of Draeli. Due to the heavy amounts of sulfur found throughout the region, the sand of the desert has a golden hue to it. The sand itself is extremely rough and remains heated through much of the year. It is an unforgiving place with a long history of deadly, but rare, firestorms that wash it clean from one end of the island to the other. Grand Executioner Title given to the official executioners of large cities, keeps, temples, and palaces. Graywood Graywood is the name given to the rotted forest that covers the south western portion of Dara-Akua. The forest is a combination of blackened, rotting vegetation and shallow swamps. Though the appearance of the forest is of death and decay, it is actually very much alive, a culmination of the putrid existence of foul life and dark existence. The forest itself is a place that lends itself to the creation of strong poisons and a breeding ground for debilitating disease. It is within Graywood that the legendary palace known as Rala-Al-Ejeul lies hidden. Great Culling (10,411b-10,018b) The name given to the war between Shai-Laur and his followers and the dragon clan. Shai-Laur, exiled from the clan, turned his attention on eliminating the hierarchy among the ancient dragons. He was weary of the power that the clan wielded and of the evil intentions that it spread throughout Talliaen. The war began as sudden attacks to eliminate small gatherings of dragons or individuals of great power. Those in allegiance to Shai-Laur would attempt to sway those loyal to Bartholomew to their side. If it could not be done, those confronted would be executed, ending their evil at that moment. Much of the power belonging to the dragon clan was destroyed within the first hundred years of the war, but as it dragged on forces loyal to Bartholomew and the dragon clan as a whole shifted the momentum in their favor. The Great Culling came to an end in 10,018b with the weakening and final defeat of the disloyal dragons and the forcing of those estranged to the clan into hiding for their own survival. Great Judge-see Eadil. Great Void-see Yawel. Great War-Hall-see Baejan. Great White Room-see Tolan. Guardian Angel Those angels that intercede between the gods and the world of mortals as some means of protection. They are fearsome, imposing, furious beings of great power and strength. Three guardian angels were created by Ereom, the one-god, to protect the heavens, the world of mortals, and the underworld from interference by any being from the other realms. Guardian angels are obedient to their duties, never swayed by the passions of emotion or any promises of power and have no carnal desires. Though a guardian angel can be killed, it can never be destroyed. If one is slain, its essence will reincorporate itself, its power, and its memories into a new form that will resume the place left vacated through its death. The guardians are: Abyren, the guardian of the gates of Linaeus, Amilil, the guardian of the mortal world, and Cameron, the guardian of the gates of Ilysias. Guardian of Ilysias-see Abyren. Guardian of Nature-see Amilil. Gulf of Solentene H Hadra The hadra are religious followers of Redala, the goddess of music and dancing. The hadra do not worship Redala as a god, instead they look upon her as a soul inhabiting essence that bestows mortals with the music of the heavens. They honor Redala with a performance known as dancing the souls. All members of the hadra are proficient with both the harp and the flute as they believe that these are Redala’s instruments of choice. Half Name given to one in possession of both human and elf blood. Hall of God-see Saecheles Halls of Knowledge A mystic hall within the depths of Baejan that contains the combined knowledge of the universe. The hall is guarded by the Arae and can only be entered by a mortal being during the meditation worship of Araem-Si. Hands of the Dragon A name commonly used by priests of dart temples in reference to the church. They believe that they serve Jornaum in a fashion very similar to the use of his own hands. It is viewed as a statement of honor to their god. Hemlock A poisonous plant with divided tooth-edged leaves and clusters of white flowers. When it is crushed, the plant gives off a slight odor. High Ayne A guild of assassins following the beliefs of vorism. They are the most prominent and efficient guild of assassins upon Talliaen. They take it upon themselves to determine the facts offered up in an assassination request, performing it only if they are in agreement. If they discover that they have been deceived in any way, at that time or in the future, they will seek out and kill any they feel were involved within that deception. They are distinguished by an axe, tattooed in black on the left side of their neck, just below the jaw. High Court-see Naejoria. High Peaks Mountains The High Peaks Mountains are a range of mountains located in the southern part of the Kingdom of Valendane along the coast to the Bay of Rijuan. The range extends west to the Rast River and east to the Zaul River and stands as a center piece to the Anlaur and Maeros Mountains. The High Peaks are a range of towering mountains of gray and white granite stone. It is littered with hot pools throughout its valleys, Eberon being the most prominent. Hoaque Gei (???-1,5357b) Hoaque Gei is a goblin war leader born in possession of the essence of Triel-Quiel, the goblin lord or troll god. The evil he was born with was evident from a very early age as mysterious death and horrible acts followed him constantly as he grew. By 15,450b he rose to power within the goblin clans, uniting them under his rule and setting about the world in hopes of conquering all he found there. He was a ruthlessly, bloodthirsty ruler and led the goblin race into the eventual conquest of the trolls, and into the Elf/Goblin War in 15,450b. The invasion of elf territory was extremely successful in the first years of the war, but ended with failure in 15,357b after the defeat of the last goblin stronghold and the death of Hoaque Gei in the battle of the Finger Spires. Horn of Darkness-see Aulrei. Human Humans are the most diverse and youngest among the mortal races of Talliaen. They are generally five to seven feet in height, live for a period of up to two hundred and twenty-five years, and have a wide variety of physical attributes, including hair and eye color. Humans made their first appearance in Talliaen’s history as nonintellectual, barbaric mortals scattered across the world in disorganized, violent clans. Eventually, humans became the dominant and most versatile race within the known world. They have no connection to the magic-born, though possess the ability to employ such power, and are considered a mongrel, inferior race in the eyes of the older races of Talliaen. I Illiandayne River The Illiandayne River is an extremely swift flowing river that extends from the southwestern edge of Kale Lake and serves as a tributary of the Aleandor River, emptying into it ten miles to the northwest of the Zaul River. The river is a wide river that is unable to be navigated by any vessel other than a shallow draft boat. It is shallow, covered down its length by strong rapids littered with jagged and deadly boulders. Transport is only possible in a southern direction as the river’s draft prevents any travel back toward its start at Kale Lake. The Illiandayne is typically used as a source for several edible fish species that use it to travel to the lake as they spawn. Ilysian Blade-see Shala. Ilysias The realm of darkness created by Ereom after the Kialle-Poryae from the realms of Etryl, Voshem, Triel, Raen, Quiel, Uel, Jornaum, and Meaje. It is a place of evil, lost within the shadows of Talliaen and ruled over by the gods Jornaum and Meaje. The gateway of Ilysias is guarded by the archangel Cameron. Ilysism The rejection of all conventional religious and moral standards within the world of Talliaen. Evil is viewed as a simple pleasure and true feelings and desires are openly displayed without any fear of retribution from the gods. Evil is the true form of the soul, its most basic, primitive aspect. Ilysist-name given to the followers of Ilysism. Indrin Indrin are generally considered the common angels, assistants to various gods and goddesses. They appear in forms associated with the god or goddess that they serve and are endowed with abilities passed to them through that god. Indrin come into service within the heavens by unwavering devotion to the one they follow. Any god or goddess has the power to pull any soul forth and bless it with an angelic form. Ishan Ishan is the mighty axe wielded by Abyren, the guardian of the gates of Linaeus. The axe is double bladed, eight feet long, and is crafted from a light bearing, golden metal that causes it to shine like a small star. The weapon leaves behind a streak of light in its wake and rings out in a low, grumbling tone when it strikes. It is commonly believed that this streak of light and bellowing tone are what give life to thunder and lightning. J Jahrin The Jahrin is a religious group associated with Tirgan, the god of war and physical skill. They are fully devoted to war, serving exclusively as mercenaries to select temples. Once a year they are required to sacrifice the life of a foe to Tirgan or forfeit their rights as one of the Jahrin. The Jahrin hang captured officers and their mounts, piercing their sides with weapons so that they will bleed out. Honored soldiers are cremated, placed inside of clay pots, and buried in fields, urn fields. Red soldiers wear red, plate armor and employ a shield bearing the crest of a blazing sword piercing a golden orb. Jerra Jerra is one of three ruling angels, the positive and constant half, created by Ereom as the essence of chaos. She remains constant and in tune with the inevitable, birth, death, self esteem and power of will, and fortune, the exact without any abstract. Jerra acts within the finite, constantly in battle with Joris, the negative half of chaos, for control. She is not swayed by desire or compassion, always remaining true to the constant. Good remains good and evil remains evil, neither varies, but good holds favor over evil and Jerra arranges events to allow that to be so. Jerra appears as an androgynous being always garbed in white raiment with long white hair, full wings of black feathers, and coal black eyes. She is closely associated with Eleigha, the goddess of fate, uncontrolled by her but informed and in concert with her actions. Jinar Jinar is the sword of Kellen, the angel of ill luck. It is a long, gleaming sword, forged from gold and silver. The blade is silver, inlaid along its tremendous length with ribbons of gold that sparkle brightly when touched by light, and coated with a venomous film along both its sharpened edges. The sword’s crossguard is two golden leaves of hemlock, one on either side, sprouting from a center piece made up of three, blackened orbs. The pommel is lengthy, capped in a silver orb, and wrapped in the leathery, black skin of the ealam. Jinar’s blade is marked with the words aegih ashiane, ealam for dark hunter. Jinieraz Jinieraz is the realm of Etryl, the dead god. It was placed in Ilysias after her death during the Kialle-Poryae and remains there in the shadows of Talliaen. The realm is a dead world, a dark, mountainous landscape covered in tarnished items of gold, silver, and platinum, and valuable gems of all types. It is blanketed with a thick, black dust and its air is old and stale. Jinieraz seems to be stripped of any real existence, frozen in time and nothing more than a barren wasteland. Jonora Jonora is the sixth month of the year and derives its name from Jornaum, the ruler of Ilysias. It is a brutally hot month and its typical lack of water can be quite devastating at times. Joris Joris is one of three ruling angels, the negative and vacillating half, created by Ereom as the essence of chaos. He remains inconstant and in tune with the uncertain, corruption, greed, influence of power, and all other variables of life without any constants. Joris acts upon the infinite, constantly battling with Jerra, the positive half of chaos, for control He is easily moved by passion, anger, desire, and regret, always remaining true to capricious whims and the unexplainable. Good is swayed to evil and evil is swayed to good, both varying greatly with neither holding favor over the other. Joris attempts to arrange events to allow for the unpredictable to happen. Joris appears as an androgynous being always garbed black raiment with short, black hair, full wings of red feathers, and wavering, red eyes. He serves as a random factor in the universe and is associated with every member of the Talliaen pantheon, but remains always uncontrolled. Jornaum Jornaum is the god of evil, cunning, deceit, and is the absolute ruler of Ilysias. Jornaum was created by Ereom to serve as his second within the heavens. He was the first of the gods brought into being and was granted a tremendous amount of power at his birth. In time his power becomes so great that he came to see himself as Ereom’s equal. Jornaum found that many of the other gods viewed him with distaste, envy as he believed it to be, and he slowly began to undermine their creations upon the continuingly evolving world of Talliaen. Secretly he used his power to corrupt the world in an effort to transform it into a twisted society that suited his own purposes. The time eventually where Jornaum believed that his power had, in fact, surpassed that of Ereom’s and he, along with those faithful to him, challenged Ereom’s rule within the heavens. The battle that ensued, the Kialle-Poryae, lasted for fifty years and finally ended in Jornaum’s defeat. The usurpers were banished from the heavens and imprisoned in the shadows of Talliaen in the realm of Ilysias. Jornaum is a bitter, hateful, and merciless god that wields deadly, fierce power. He attempts to manipulate events on Talliaen through the use of fear and deceit, tempting more influential beings with promises of high office and great power while frightening the weaker beings with threats of death and violence. In his physical form he is known as the dead king, ruling over his evil kingdom from his palace, Rala-Al-Ejeul, on the island of Dara-Akua. He appears as a giant man with extremely dark features and the oily, reptilian skin of a snake. It is commonly believed that he will sometimes offer to engage in games of chance with his victim or those he is attempting to entice into service in an effort to win control over their soul. He is a being of purely evil intent, viewed as the true god of all things evil, and serves as the ruler of Ilysias. There is only one religion associated with Jornaum, Ilysism. Ilysists reject all conventional religious and moral standards within the world of Talliaen and accept evil as a simple pleasure. They display their true feelings and desires without any fear of retribution from the gods. These followers of Ilysism are known as dragons, taking the name after the fact that Jornaum took the mantle of dragon lord away from the ancient dragons. Ilysists observe a single holy day, Daenora, on the sixth day of Rashaen. On this day all of Jornaum’s followers are bound to offer him a blood sacrifice in a ceremony known as the binding of blood. In this ceremony followers wear a crown of iron thorns, dance nude within a sacred circle of burned vegetation, and sacrifice a captive, held and tortured in spiked pits for a period of five days, just before the sun rises the following morning. As the sun begins to rise, blood gathered from the sacrifices is thrown wildly into the living forest around the ceremony site. The churches of Jornaum are known as dark temples, commonly referred to as hands of the dragon, and offer services ranging from assassinations to ritual deaths. Once a mortal is raised to the priesthood as a dark lord within a temple he must wear a facial covering while in the presence of any other ilysist as it is forbidden by the laws of the church for any member to look upon the face of a priest. Anyone doing so must confess their crime and offer up their life to the priest as retribution. If the offer is accepted, the one in question is boiled to death in a cauldron of urine and eaten by the members of the church’s hierarchy. The deceased is believed to be reincarnated as some low born creature and spend a life of misery and pain as punishment before the soul is allowed to pass on to its judgment. Jornaum resides with the Ilysias in a realm of darkness known as Darabis. He rules there as the supreme god to those that have given their souls to evil. It is believed that he gains access to Talliaen with the use of a physical form that has been given to him through a sacrifice by one of his followers in exchange for special considerations. It is very rare that a pact of this nature is made directly with Jornaum, usually made on his behalf by a demon in service to him. The soul of the being making this pact with Jornaum is brought back to life as a free-wraith after five years and its physical form is consumed by Jornaum’s spiritual energy and is resurrected to give him existence within the mortal world. This physical body, though unrestricted by many aspects of mortal life, can be destroyed. Upon destruction, Jornaum’s essence is returned to his realm within Ilysias. Jural A dwarven ceremony held once a month, on the clan’s chosen holy day, to honor Araem-Si. The dwarf must fast for a full day, either the day after or before the holy day, inside a circle of burning candles offering up all the wisdom he has gained since the last Jural in return for a greater understanding of all the events that have taken place. The Jural begins at day break and consists of a series of contests in which intelligence, cunning, and skill in weaponry, husbandry, and science are tested until a single contestant remains to claim the tribal ring for each of the categories. Juy An identifying medallion worn by the followers of Othrum Elendrew. The juy is a metal crescent lined with small notches that mark each year of a mage’s life. The notches are traditionally marked on the same day each year by the mage father of that being’s temple of service. The juy stands as a sign of a mage’s power and endurance. Respect is extremely important to mages and the loss of a medallion before burial signifies the loss of eternal rewards. K Keeper of Dreams-see Si. Keeper of the Light-see Laera-Madeas. Keiya Keiya is the god of fire, the earth, and weapon craft. He was created by Ereom to rule over the fires at Talliaen’s heart. Keiya is believed to continually reshape the earth, causing the fires beneath its surface to boil out molten rock and ore to create an ever changing landscape. He has given the races of Talliaen the knowledge and abilities to use both fire and ore to create weapons of great ingenuity and unimaginable strength. It is believed that the eruption of volcanoes, the occurrences of earthquakes, and raging natural fires are all testaments to Keiya’s godly anger. He is neither evil nor good, remaining neutral in every action without any regret or bias of any kind. There is only one religion directly associated with Keiya, Yanaism. Yanaists believe that Keiya brought fire to the mortals of Talliaen and allowed for them to use it to care for themselves and gain the knowledge to craft with it. They do not observe any official holy days, but do offer worship at sites of cataclysmic destruction involving earthquakes, eruptions, and fire and when blessing weapons crafted by ones touched with Keiya’s gifts. Keiya resides within the Palace of Kalmaer in a realm known as Lycolai. Lycolai is a realm of fire and enormous heat that is believed to actually touch the heart of Talliaen. From here, Keiya and his chosen angels rule over the realm of fire and hold sway over earth altering events within the world. Keiya appears as a large, muscular human male with long red hair, black eyes, and a deep, thundering voice. He is always in the nude, totally unaffected by heat, and wields an enormous hammer known as Ainyara, doombringer. Kelah Kelah is one of seven archangels created by the falling tears of Ereom when he foresaw the end of existence after looking into the soul of the universe. Kelah serves as the white angel, one of two couriers of the dead, and brings compassion when a soul stands in judgment. Kelah is the physical embodiment of inner truth and is able to pull forth the truth of one’s soul. He removes all actions and reveals the true intent of the being. He carries the soul of the deceased away from its body into the heavens upon ribbons of blinding light, believed to be lightning by many. When the soul stands in judgment before Eadil, Kelah stands in witness for the dead. He never speaks against, only for, and if he is unable to speak in favor of a soul he will kneel before the great judge and remain silent. He is in close association with both Eleigha and Elai-Naemon, though only granted the ability to foresee coming deaths, uncontrolled by either god. Kelah appears as a young humanoid male, always the race of the one he is transporting. He is bald with sparkling black eyes, a brilliant, white aura, and white wings that stand up above his shoulders in a wide, marvelous span. Kellen Kellen is one of seven archangels created by the falling tears of Ereom when he foresaw the end of existence after looking into the soul of the universe. Though only an angel, Kellen is worshiped as the Prince of Ilysias or the god of ill luck. He holds some sway over luck, but only in regards to the unfortunate side of it, and joyously spreads havoc within the world of mortals. He greatly despises the Lords of Linaeus and views all religious temples, monuments, and establishments with utter contempt. He is one of the fallen, fighting with Jornaum, the god of evil, against the heavens during the Kialle-Poryae. It is believed that he is responsible for contriving all negative possibilities that can be associated with any existing situation. There are no formal religions associated with Kellen, though his name is evoked regularly as a means of ensuring bad luck upon someone through the creation of a curse. Kellen resides in Ilysias in a realm known as Rindua. Rindua is a realm of ash and flame filled with the tortured screams of lost souls. His chosen angels serve him by spreading discontent and ill luck across the world of mortals. Kellen is commonly depicted as a handsome, male elf with long, silver hair, black wings, and golden eyes. His raiment is always a full, white robe embroidered with golden leaves and black orbs. Kellen wears a medallion bearing the symbol of Othrum-Elendrew around his neck and always carries a long, gleaming sword, Jinar, forged from gold and silver and marked with the words aegih ashiane, ealam for dark hunter, across its blade. Kialle-Poryae The Kialle-Poryae was a war fought in the heavens by the Lords of Linaeus. Eight gods, envious of the power that Ereom and several of the other gods wielded, rebelled against Ereom and attempted to gain control of the heavens. The battle lasted for fifty years, during which many of the original gods lost their power to sustain themselves and were forced to combine with others in the same predicament. This brought the gods Elai-Naemon, Laera-Madeas, Araem-Si, Raen-Uel, and Triel-Quiel into being. The rebels, or fallen, as they came to be known, were banished to Ilysias after the conclusion of this war. Keur, Saul Saul Keur was the mate of Aurela Aldarion and first vaur to the r’kian. He was named vaur in 21,037b and served in that position until Aurela’s death in 12,698b. He made certain during his reign that the vaur was in control of the r’kian armies, second only to that of the queen, and he held the queen’s ear as a lead advisor. It was Saul Keur that granted the vaur its traditional power and formed the structural basis of its role within the r’kian hierarchy. He was a bold man, strength of character and force of will defining his existence, and led an honestly noble life serving his race and his queen. He died in exile in 12,432b. Kier Kier is the goddess of the past. She is one of three daughters of Eleigha, the goddess of fate, and Othrum Elendrew, the god of magic. She controls the threads of existence as they bind the past to the present. She uses her influence over the stream of time to change the perception of events as they pass, sometimes forcing the grand to become insignificant and the small to become larger than any other event of the era. She attempts to hide portions of the past from her sisters, occasionally doing so and forcing the past to become lost to knowledge. By masking the facts and clouding the truth of passing events, she incorporates continual cycles of repetition into the future. There are not any formal religious organizations associated with Kier and no holy days as she is believed to only exist within the past. Her influence in past events is recognized and her name is evoked to both bless and curse circumstances that have a perception of altering the makeup of time. Kier resides in the Palace of Kalmaer with her sisters in a realm known as Awran. She remains here tending the strands of existence with the aid of her chosen angels. These angels provide her with a constant, steadily changing stream of information gathered from both ends of time and assist her in binding the past and present together in single moments. She makes the attempt to alter perception of the past by removing information and altering truths that form it. Kier appears as an ancient female being of any race bound in strands of darkness. She is very tall and thin, wrinkled greatly by age and possessing long, silver hair that nearly envelops her lower body and drags behind her as she walks. Kingdom of Jornaum The Kingdom of Jornaum is a dark government ruled by the physical form of Jornaum, the dead king or god of death. The kingdom lies in the Talliaen Ocean just southwest of the Western Spikes and consists of the islands of Dara-Akua, Draeli, and Mavas. It is entirely evil, greatly feared by the travelers of all races, and the cause of great apprehension and utter caution. The kingdom is one of severe isolationism, though it stands as a plague to nearby nations as it constantly pushes to extend its evil reach into the world. The kingdom is ruled from its palace, Rala-Al-Ejeul, hidden in the dark recesses of the forest known as Graywood Kolaen A glove worn every fifth day on the dominant hand of the followers of Ereom, ereomists and linaehists alike. The glove is made of white and gold thread and adorning it signifies a willingness by its wearer to abstain from all forms of violence. Following this fifth day doctrine and the wearing of the kolaen, all worshippers of Ereom are bound by peace and may only resort in defensive violence. |