Interesting read. You never reveal just what the subject of the picture happened to be, but you left me curious. So my interpretation of this without stretching too far beyond what I can say from what you lay out plainly is that the main character is able to manifest her art in some other dimension. Her art has the potential to cause pain, and a recurring dream revealing this to her finally leaves a lasting enough impression that she decides not to go through with the completion of her art project. This spares the lives, souls, or condition of some off scene characters that exist in another world. I liked the vagueness of this. It's interesting how you can read a story that doesn't go into details about some of the more interesting aspects and how your mind still manages to draw up a picture. For me, I had a vague idea of the world that isn't described, the art, and maybe that final bit of art your character never completed. I don't think you really touched on any of this much, and I think that was a good decision.
This reminded me a little bit of the Will Ferrell movie 'Stranger than Fiction.' I'm sure you'd rather hear of a comparison to a book with a similar plot, but off the top of my head, I can't think of any.
I liked the way you finished this off. Though I'm not sure exactly how to interpret it. Playing it safe, your main character decides to cease pursuing her art. She regrets it, and wonders if it was all just a dream. No one comes forth to relate a similar experience that would corroborate what she's gone through, so she's left to wonder if it was pointless to stop. The meaning I took from this was a simple one. A person can either use their gifts for bad or good. If a person doesn't use their gift for good, or won't use their gift for good, it's better they don't use it at all. To me, that seemed like a flawed theme. I get that your character must be inherently good or she'd have continued with her artwork heedless of any harm it may have caused. But she didn't, and by the end of the story, she still badly misses her old hobby. Which begs the question, why couldn't she just make art that didn't depict terrible, world-ending subjects? Not her style? Would it take the fun out of it for her? Maybe.
Another possible theme—and this one seems unlikely—is that she may have been using the whole thing as an excuse to stop pursuing her passion the moment it became challenging. Suppose there is no alternative world that she's able to manipulate at her every whim and digital paint stroke. That would leave the occurrence of her dream as little more than a stress-induced reaction to encountering difficulty with her art for the first time. The recurring dream, then, would have been nothing more than an excuse to quit rather than persevere.
Anyway, for what it's worth this got me thinking. The story was good. It's something you could easily explore a little more if you wished to. You could definitely expand it.
I'll talk about your prose a little bit. Sorry, I don't like signposting either, but I felt I needed some kind of preamble before I jumped to this topic. Your prose was inconsistent in quality by my estimate. It went from flowing really well to being somewhat cliché (using overly familiar means of expression) to almost inspired. Really all over the place. One thing you did well through and through was maintaining a good sense of rhythm and pacing. I mean specifically with regard to rhythm in your prose and pacing with regards to your storytelling, although I guess they can be related. Back to your prose, there were moments where it seemed like you really landed on something that could have made this shine even more if you'd been able to sustain it. Other times I saw where you tried to reach for that same level and just missed the mark. All of my writing is usually in the mediocre category, so at least you've have moments of brilliance.
And the story itself was a fun read. You left tension, and you built it up well. The ending made sense, but was a little unsatisfactory. I'd have preferred to see the MC go on with art, and I'd have preferred to see some greater stakes established. There were stakes involved, so it's not total bereft of stakes. An entire world or alternate universe hung in the balance of your character's decision to continue or to forego art, but we never saw this world or got any notion of it aside from its predicament. But what was at stake for her if she quit? The adulation of her adoring fans? Maybe it's enough. This is just a short story, after all.
Either way, I like what I read, so please keep at it. Don't leave your art behind like your character did. Consider hers a cautionary tale, but not of dreams better left unfulfilled, but of the potential regret for dreams left by the wayside out of an irrational fear of failure |
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