My dog recently passed away, and I wrote about it.
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I’ve come up with some tips for designing interesting characters that I learned and some that I developed on my own: If you want to develop characters based on different personality types, then you could choose lack of courage, lack of intellect, and lack of a heart like the three main characters in the Wizard of Oz. I read somewhere that this was what the writers did to develop the characters in the Hangover films. In Star Trek, Kirk represented courage, Spock intellect, and Dr. McCoy represented heart. So in this example, three characters would respond to stimuli based on one of these three categories. If you have multiple characters, you can use the seven deadly sins, so each character represents a different sin: Gluttony Greed Wrath Envy Lust Pride Sloth An interesting thing would be to have protagonists based on the seven deadly sins, and antagonists based on the virtues. Virtues: Prudence Fortitude Temperance Justice This goes against prevailing wisdom, but could lead to interesting results. Scott McCloud in his book Making Comics discussed basing the character in his Zot! Comic books on Jungian archetypes. This ensured that each character would respond to a given situation in a different way. McCloud suggested to his characters crashing the Oscars, and each of the four characters reacted in a different but predictable way, assuming you knew what Jungian archetype each character was based on. *********** Here is a quote from that book: That’s what I did in the early 80s when I partially modeled the four main characters for my first comic book series Zot! After Carl Jung’s four proposed types of human thought. Zot: intuition Jenny: Feeling Peabody: intellect Butch: sensation |