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Many abilities used in virtual adventure. |
Spells/Magic Magic Fireball- Fire base magic. Single target (200 dmg, double against ice element) Ice Shard- Ice base magic. Single target (250 dmg, double against fire element) Firewall- Fire base magic. protects against fire attacks for 4 turns Thunder Spear- Thunder base magic. Single target (300 dmg, double against water element) may lower defence Specials (Soulsilver only) Fireball Barrage- Fire element. Single target (250 dmg, double against ice element) 5 hits Fire Shield- Fire element. Raises Fire resistance by 200 White magic Heal- restores Hp by 250 Healmore- restores Hp by 500 Regen- restores Hp by 250 for 5 turns Bless- raises magic by 50 Purify- removes adnormal status effects from selected target Revive- revives selected KO hero with half Hp Barrier- raises defence by 50 Shine- Holy base magic. single target (300 dmg, double against dark element) Judgement- Holy base magic. Multi-target (500 dmg, double against dark element) heals user for 300 Hp Flare- non-elemental magic that attacks all (150-400 dmg) may blind the target Syphon- saps enemy Mp by 50 Dispel- removes defensive spells off enemy target Guadian- raises defence and magic by 20 Curaga- Heals allies for 750 Hp Shell- Raises def by 100 Black magic Lucky star- Non-element. Single target (80-210 dmg) Star shower- Non-element. Multi-target (110-300 dmg) Toxic- Poison element. Single target (90 dmg) (110 dmg for 5 turns) Fire- Fire element. Single target (200 dmg, double against ice element) Firestorm- Fire element. Multi-target (300 dmg, double against ice element) Thunderbolt- Thunder element. Single target (190 dmg, double against water element and machines) Thunderstorm- Thunder element. Multi-target (300 dmg, double against water element and machines) Ice- Ice element. Single target (210 dmg, double against fire element) Icestorm- Ice element. Multi-target (300 dmg, double against fire element) Pulse- Dark element. Single target (260 dmg, double against holy element) Pulsar- Dark element. Multi-target (450 dmg, double against holy element) Blizzaga- Ice element. Single target (400 dmg, double against fire element) Firaga- Fire element. Single target (400 dmg, double against fire element) Thundaga- Thunder element. Single target (400 dmg, double against water element) Meteor- Fire/Earth element. Multi-target (250 dmg) 7 hits Ultima- Non-element. Multi-target (1000 dmg) Water- Water element. Single target (250 dmg, double against thunder element) Watera- Water element. Single target (500 dmg, double against thunder element) Waterga- Water element. Single target (1000 dmg, double against thunder element) Tsunami- Water element. Multi-target (900 dmg, double against thunder element) Flood- Water element. Multi-target (650 dmg, double against thunder element) Whirlpool- Water element. Multi-target (700 dmg, double against thunder element) Waterwall- Water element. Raises Defence against Fire element by 50 Bushido Tremor- Earth element. Single target (150 dmg) Quake- Earth element. Single target (300 dmg) Cataclysm- Earth element. Single target (500 dmg) Fume- Fire element. Single target (150 dmg, double against ice element) Eruption- Fire element. Single target (300 dmg, double against ice element) Nettle- Poison element. Single target (85 dmg) poison dmg for 3 turns Tundra- Ice element. Single target (140 dmg, double against fire element) Iceberg- Ice element. Single target (310 dmg, double against fire element) Drain- Non-element. Single target (170 dmg) user recovers 90 Hp Quick Slash- Non-element. Single target (110 dmg) Wind Slash- Non-element. Multi-target (140 dmg) Revenge- Non-element. Single target (??? dmg) ???=Hp loss Legend- Non-element. Single target (150 dmg) 5 attacks Seiken- Holy element. Single target (230 dmg, double against dark element) Unleash- Non-element. Single target (160 dmg) Reaper- Dark element. Single target ( 600 dmg, double against holy) steals Hp Skills Protect- Raises party's defence by 50 Temper- Raises ally's attack by 50 Reflex- Raises party's evasion by 50 Fright- Dark element. Single target (200 dmg, double against holy element) lowers foe's defence by 25 Screamer- Dark element. Multi-target (400 dmg, double against holy element) lowers foe's defence by 50 Beserk- makes user Beserk. Increases attack by 100 Power Metal- Non-element. Multi-target (350 dmg) heals party for 200 Hp Flashbang- Stuns an enemy target for 2 turns Water Slash- Water element. Multi-target (300 dmg, double against thunder element) Aqua Needle- Water element. Multi-target (300 dmg, double against thunder element) 3 hits Back Up Medipack- Heals user by 250 Hp and removes all negative effects Airstrike- Bomb element. Single/Multi-target Missile1 (110 dmg) 3 hits, Missile2 (300 dmg) single target, Missile3 (660 dmg) all enemies Poison Gas- Poison element. Multi-target (60 dmg) 120 dmg for 5 turns Bind- Lowers all foe's evade by 50 Tank- Bomb element. Multi-target (110 dmg) 15 hits Lock On- Raises ally's accuracy by 50 Debilitate- Lowers all foe's defence by 50 Tera Drill- Bomb element. Single target (??? dmg) ???=enemy defence x 5 Shoot (Gunner class only) Snipe- Single target (240 dmg) high accuracy Double Shot- Single target (120 dmg) 2 hits Unload- Single target (90 dmg) 6 hits (lowers def by 75) Flameshot- Fire element. Single target (250 dmg, double against ice element) Flameburst- Fire element. Multi-target (300 dmg, double against ice element) Bullet Hell- Fire element. Multi-target (450 dmg-primary target) (1/3 dmg other targets) Plasma- Thunder element. Single target (230 dmg, double against water element) Plasmawave- Thunder element. Multi-target (270 dmg, double against water element) Plasmacross- Thunder element. Multi-target (450 dmg-primary target) (1/3 dmg other targets) Shockwave- Wind element. Multi-target (380 dmg, double against earth element) Darkblast- Dark element. Single target (230 dmg, double against holy element) Antimatter- Dark element. Multi-target (450 dmg-primary target) (1/3 dmg other targets) Crush- Non-element. Single target (230 dmg) cancels out enemy protection spells Charge Beam- Thunder element. Single target (750 dmg, double against water element) Focus Shot- Non-element. Single target (1000 dmg) 2-turn attack that charges first turn and attacks the second turn Limit Breaks Ion- Non-element. Multi-target (500 dmg) high accuracy. lowers foe's attack by 30 Oblivion- Bomb/Earth element. Nuke- Fire element. All targets (700 dmg) poison all targets (120 dmg for 10 turns) Kyun- Non-element. All targets (heals party by 400 Hp and raises Atk, Def, and Mag by 50) (lowers foe's Atk, Def, and Mag by 50) Genesis- Holy element. All targets (500 dmg) Black Hole- Dark element. All targets (1000 dmg) Cleaver- Non-element. Multi-target (250 dmg) Annihilate- Non-element. Multi-target (12 dmg) Ragnarok- Holy element. Multi-target (390 dmg) Final Demolition- Non-element. Multi-target (480 dmg) Weapon Assult- Non-element. Multi-target (550 dmg) 12 hits (raises Atk by 30) X-Slasher- Non-element. Single target (480 dmg) high chance for critical (critical= 3x damage) Warlords Impact- Dark element. Single target (900 dmg) (50% chance for quad damage) user takes 400 Hp recoil damage Scythe Tornado- Wind element. Multi-target (1000 dmg, double against earth element) high accuracy Bullet Storm- Non-element. Multi-target (200 dmg) 50 hits Aqua Torrent- Water element. Mult-target (550 dmg, double against thunder element) Hidden Skills Blood Lust- Raises Atk and Def by 500 for 2 turns Fox Skills Demon Fire- Dark/Fire element. Single target (500 dmg) Dark Fire- Dark/Fire element. Single target (650 dmg) Dark Fira- Dark/Fire element. Single target (750 dmg) Dak Firaga- Dark/Fire element. Single target (950 dmg) Dark Fire Cannon- Dark/Fire element. Single target (1100 dmg) Shadow Fire- Dark/Fire element. Single target (800 dmg) |