Successful third-sphere groups have some clearly communicated intentions about how they will handle noise. Rules are inevitable, but a successful group will resist the common reaction to noise, creating rules, because each rule creates more complexity without necessarily increasing knowledge. Mistakes resulting from communication problems are inevitable, but a successful group will resist the urge to create rules or allow Trust to degrade.
Successful Groups Increase Clarity among group members about the key commonly-held Intentions of their third sphere. There are myriad ways to reinforce the reasons why the group is here, to refocus people on their group objectives. At the fourth sphere level, we’ll see why this communication process results in establishment of rituals among other things.
Successful Groups Improve Transmission Speed so that information that needs to be shared is available in a timely manner. Some noise results from uncertainties created when there is a heterogeneous information flow in a third-sphere group.
Successful Groups Create Noise Awareness: it has several sources, and many have the effective result of limiting the Transmission Speed of a message in its distribution. Noise awareness is really tolerance for noise – resisting the urge to allow uncertainties to emerge. Often, uncertainties take the form of bogus Intentions: reasons considered by recipients about why the message is so noisy or was received late in comparison to others. These uncertainties will create immediate conflict; not only is the recipient distracted by their wild goose chase into resolving bogus Intentions, but future noise may trigger even more impedance.
Please note: This document has been scanned for viruses.
However, new viruses are released often! Before downloading any files
from the internet, be sure your anti-virus software is active
and up to date.
Printed from https://www.writing.com/main/handler/item_id/1248381-Third-Sphere-of-Information-Dynamics
All Writing.Com images are copyrighted and may not be copied / modified in any way. All other brand names & trademarks are owned by their respective companies.
Generated in 0.12 seconds at 9:52am on Apr 24, 2025 via server WEBX2.