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![]() ![]() ![]() Good day to you, Benjamin Black ![]() ![]() For the record, I am a casual and very occasional writer of mystery, fantasy, horror, and steampunk, and I try to review in a wide variety of styles and genres. I was the sole Honorable Mention for the 2021 Quill Award for Reviewing, so my goal is to up my game to #1 next year. I should explain that I use this review template in which I discuss my views on the important areas of quality storytelling, then compare your work to my own beliefs on the matter. As I said, I'm no authority, but hopefully my comments will give you some ideas to take your writing in directions you hadn't previously considered. Let me just drop a warning here, and we'll get started. THIRD-PARTY READERS TAKE NOTE: SPOILERS AHEAD PRESENTATION: This aspect deals with the first impression your story makes when a reader clicks on the title. Call it the cosmetics. I'll be looking at abstract items from text density to scene dividers in an effort to ferret out any unfortunate habits that might cause a reader to move on without actually reading anything; before you can dazzle him with your show, you have to get him into the tent! ![]() ![]() ![]() ![]() ![]() FYI, in the left sidebar under Writing.com Tools is a submenu of over 1400 emoticons that can be place throughout your work, including as scene dividers should you wish. For example, {center}{e:elecguitar}{/center} yields: ![]() STORY: Now we come to the heart of the issue. This is really the basic element, isn't it? If you can't tell an engaging story, it doesn't matter what else you can do, because nobody's going to read it anyway. I try to explain aspects from characters to grammar, but I don't know how to teach someone to have an imagination. The fact that I'm here writing a review is proof that you've done a pretty good job with the story. Let's examine the individual parts of the whole and see what works to make it successful. ![]() ![]() ![]() ![]() ![]() ![]() EXECUTION: You may have a five-star story, a convoluted tale that rivals King or Tolkien. That is half of being a writer. The other half is your ability to tell that story in a coherent manner. It is my opinion that you need to get from A to B with a minimum of fuss and diversion. What does that mean? There is that famous adage that if a gun is mentioned in act one, it must be fired by act three. The meaning is simple: Things that don't contribute to the story need to be left out. By all means, scatter the landscape with false leads and other red herrings, but don't take a trip down a rabbit hole just to see if there's a rabbit at home. There needs to be something in there that the protagonist needs in order to solve the problem posed by the plot, and if there isn't, don't go down there. Describe things that need description, but never lose sight of the fact that you aren't writing a travelogue or a weather report. Your execution must clearly answer the first question of fiction: What's going on here? Lead your reader around the same tree enough times and you'll lose him. Hopefully I've made this point clear, so let's take a look at your execution. ![]() ![]() ![]() ![]() ![]() ![]() CHARACTERS: This section discusses all aspects of the characters, the way they look, act, and talk, as well as the development and presentation of backstory. Allow me to present "Tyler's Axiom:" Characters are fiction. Rich, multifaceted characters with compelling backstories will seize the reader in a grip that will not be denied, and drag him into their narrative, because he can't abide the thought of not knowing what will happen to them. Conversely, lazy, shallow stereotypes will ruin any story regardless of its other qualities, because the reader will be unable to answer the second question of fiction: Why do I care? ![]() ![]() ![]() ![]() ![]() ![]() MECHANICS: Whether you're writing fact or fiction, prose or poetry, the "holy grail" that you're striving for is immersion. This is an area that no author, myself included, ever wants to talk about: "I've done all this work, and you want to argue over a comma?" But those commas are important. What you're really doing as a writer is weaving a magic spell around your reader, and your reader wants you to succeed. He wants to escape his mundane world for a period and lose himself in your creation. Errors in spelling and grammar, typos, "there" vs. "their" issues, use of words inconsistent with their actual meanings, all yank him out of his immersion while he backtracks to re-read and puzzle out what you meant to say. This is never good, and this is the section that deals with that. ![]() ![]() ![]() ![]() ![]() An issue that I see throughout is that whenever there's an exchange of dialogue, you don't double-space between the lines of speech. I notice that you are Australian, and perhaps that is how things are done in Australian-English. I find it a bit confusing, not terribly so, but confusing your reader is something that you never want to do. Along that line, this is a passage I want to point out to you in case it needs fixing: “Are you real?” he whispered. Emily was caught off guard for a second by the question. Here he was wondering if she was real when she was thinking the same. “Yeah, I’m real, are you real?” “I’m real.” “So am I.” “And you are in the Ladies Room because why exactly?” "Are you real?" Jay whispers. "Yeah, I'm real, are you real?" This is Emily's reply. "I'm real." - Jay. "So am I" - Emily. So, is the next sentence Jay asking this lady what she's doing in the Ladies Room? Despite all this, in a story this long, it isn't too bad. It can't be left unremarked, however. Still, not a bad job. ![]() SUMMARY: ![]() ![]() ![]() ![]() ** Image ID #2234711 Unavailable ** "You don't choose writing; writing chooses you." Interested parties may follow my antics at "Invalid Item" ![]()
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