You pick the phone up from its pocket and flip up the screen to reveal only blackness. It's unlit. The keypad isn't responding. You jam the power button down, but it won't even boot up. "Crap! It's dead."
The enormous woman rises from her chair while you're still fumbling with your phone. She pulls out a small device, a meter of some kind, and hisses, "Now to find her little prototype. It must be around here somewhere."
You look up at her as she walks straight toward you. She wants the matter transposer, and you've got it. "This is not good." You whisper and dive for shelter as her shoes clack down on the tile. You check the readout on the device once more, "Four minutes!? She'll have the place torn down in four minutes." You clam up when she seems to turn back your way.
Her eyes are glued on her meter as she passes it along the cabinets and tabletops. She opens random doors to find nothing she wants. You stay glued behind a table's leg and only peek out to see where she's moving next. All you can do is hide from suspicious Seitzman who refuses to go while the going is good. Greed could be her downfall, but you still have three minutes to go and no way to call for help.
Seitzman finishes her sweep of the cabinets, drawers, lab tables, anywhere a top secret device might be locked away, but she knows, "It's in here. Somewhere. I can smell it." Her meter remains quiet as she paces the floor. She raises it high to the ceiling tiles, then drops it low. She picks up the trail. "A-ha!"
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