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A group of mismatched characters go searching for treasure, only to find something more. |
In every adventuring group, there are _____ key players: the fighter. Usually burly, usually dumb. Can respond to most directions, and occasionally has good ideas. Then, there's the cleric. Mostly there for prayer and healing, they're not much for fighters, but have a strong faith that keeps them grounded... sometimes. Next up, the bard. We all know this guy: he cracks jokes, randomly sings, and seems to capture every girl's heart. Gasp, what's that in the shadows? It is the rogue, slinking in the shadows to rob a man. Perfect for stealth missions though. Over in a corner is the peaceful druid, who would rather be surrounded by the foliage of the country than in a tavern, for any reason. Alas, sometimes you can't escape it. Then, the magic user of the group, although, to be fair, I'm mostly utility. I'm the sorcerer, with a dragon ancestry. Pretty cool when I want to get something. Yeah, so there's our little rag-tag group. You'll learn more about us as we go, I promise. |
Chapter | 1 | Introducing the Misfits | 9.49k |