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world building breakdown |
this is where the kind of story your writing gets ti's base (go to the attached webb page) https://thewritepractice.com/types-of-stories/ 1. Adventure Story Type Value: Life vs. Death Inciting Incident Archetype(s): The Quest for the MacGuffin. A MacGuffin is an object, place, or (sometimes) person of great importance to the characters of the story, and the thing that drives the plot. For example, the ring in Lord of the Rings, the horcruxes in Harry Potter, or the ark of the covenant in Indiana Jones. Most adventure plot types revolve around a MacGuffin, and the inciting incident involves introducing the MacGuffin and its importance. Main Event: Final showdown with the bad guys (while trying to get the MacGuffin). Examples: The Odyssey, The Lord of the Rings, The Hobbit, Beowulf, Alice in Wonderland Note: Most (but not all) hero's journey stories fit this type, as well as any “voyage and return” type plots. 2. Action Story Type Value: Life vs. Death Inciting Incident Archetype(s): Great Crime Against Me. Many action plots begin with some kind of wrong done to the protagonist, usually but not always by the chief antagonist. This begins the action of the story as the protagonist seeks to right this wrong or, often, get revenge. The Emergence of a Great Evil. An alternative inciting incident involves the emergence of some kind of great evil. This may be another character like an antagonist, a natural force or disaster, or some kind of other creature. The emergence of this evil thing creates a need for the protagonist to respond urgently. Main event: Showdown with the Bad Guy Examples: The Count of Monte Cristo, Hunger Games 3. Horror Story Type Value: Life vs. Fate Worse than Death Inciting Incident Archetype(s): Forbidden Object/Act. Many horror stories begin with the main character doing some kind of forbidden thing, whether stealing a forbidden object or causing the death of someone else, which leads to a reprisal, often in the form of a monstrous creature, being, or person. “Monster in the House.” This plot type, coined by Blake Snyder of Save the Cat, begins when the characters are trapped within some kind of space—often a house but potentially any limited amount of space like a city or even the world as a whole—with some kind of monstrous creature, being, or person. Main Event: Confrontation of the Monster Examples: The Shining, The Exorcist, The Haunting of Hill House, The Grudge, Candyman, Macbeth 4. Thriller Story Type Value: Life vs. a Fate Worse than Death The thriller plot type is closely related to the Action and Mystery plot types. Both begin with some kind of crime, contain investigative elements, and climax with the hero at the mercy of the villain. However, what makes it unique is there is always a horror element, a sense that this is somehow worse, more monstrous, than your average crime. It's a fine line, though, and many story theories, like those from Robert McKee, make no distinction between the Thriller with the Action plot types. Inciting Incident Archetype(s): Show me the (Monstrously Brutalized) Body. As with the mystery plot type (below), Thriller plot types contain an inciting incident in which a crime is discovered, whether it's a literal dead body, a theft, or some other type of crime. However, with thriller, the crime has a horror feel to it, the crime being particularly monstrous, brutal, etc. Main Event: Hero at the Mercy of the Villain. In the climactic scene, the main character is caught by the antagonist and at their mercy, showing their (temporary) dominance. Depending on the story arc, the protagonist may reverse their situation or succumb to the antagonist. 5. Mystery Story Type Value: Life vs. Fate Worse than Death (in the sense of a restoration of Justice) Inciting Incident Archetype(s): Show Me the Body. All mystery plot types contain an inciting incident in which a crime is discovered, whether it's a literal dead body, a theft, or some other type of crime. Main Event: The Confession. The antagonist confesses to the crime and justice, the power of life over death, is restored. Examples: The Inspector Gamache series, Harry Potter and the Chamber of Secrets (as a subplot) 6. Romance/Love Story Type Value: Love vs. Hate Inciting Incident Archetype(s): Meet Cute OR We Should Break Up. Love plots either begin with the couple meeting or breaking up/getting into some kind of conflict. The meet cute inciting incident involves the couple meeting in some unexpected, comedic, and/or often shambolic way, often while having extreme distaste for each other at the outset. Main Event: Proof of Love. After some kind of separation, the protagonist must overcome obstacles to prove their love to the other. Examples: A Midsummer Night's Dream, Romeo and Juliet, 10 Things I Hate About You and most Rom-coms 7. Performance/Sports Story Type Value: Accomplishment vs. Failure The core value of the performance story type is esteem, which is all about looking good in front of your community, usually after accomplishing a great feat or winning a widely recognized competition. Inciting Incident Archetype(s): Entry into the Big Tournament. Performance stories—whether the performance medium is sports, music, art, or some other avenue—all contain an inciting incident where the characters enter a major tournament, performance, or competition. This competition is usually an actual event (e.g. the Olympics, the state championship) but may be a less formal competition. Main Event: The Big Tournament. After preparing for the big event by overcoming smaller obstacles throughout the story, the protagonist faces their challenger in the final competition. Examples: Miracle, Cobra Kai, Ghost, Hamilton 8. Coming of Age Story Type Value: Maturity vs. Immaturity Inciting Incident Archetype(s): Here There Be Dragons (Confronting the Unknown). Coming of age plots often begin with an inciting incident involving something unknown, something that is outside of the protagonist’s current worldview. This throws the protagonist into confusion and shows them how much they must learn about the world. The Principal's Office. Alternatively, the character may get into trouble early on, often in a school setting. This forces the character to begin the process of reflecting on his or her life and making changes. Main Event: The Revelation. In a moment of crisis, the protagonist has a major worldview revelation, leading them to see the world in a new, more sophisticated way. Examples: How to Train Your Dragon, Catcher in the Rye, Good Will Hunting, Harry Potter and the Sorcerer’s Stone, The Ugly Duckling 9. Temptation/Morality Story Type Value: Good vs. Evil The value of good vs. evil here is not “The Good Guys” vs. “The Bad Guys.” That plot type is usually action. Instead, the evil is within the character, and they must choose whether to do the good, self-sacrificial thing or the selfish, evil thing. Inciting Incident Archetype(s): Let's Make a Deal. Often temptation stories begin with a proverbial “deal with the devil,” in which the character is tempted to do something they think is relatively harmless but might give them great reward. Main Event: Judgement Day. Facing the consequences of their actions, the main character must either embrace their consequences and change or continue to attempt to escape them and face damnation. Examples: Wall Street, A Christmas Carol 10. Combinations (Advanced!) While all great stories are driven by values and the conflict between them, many stories combine plot types and/or value scales in unique ways, creating new plot types of their own. Often this approach works best with either longer works, epics that combine many arcs into one story, or shorter works, like short stories, which may not contain all the elements of longer, more established plot types. However, combining or rearranging plot types is considered advanced. Consider before you attempt to come up with your own completely unique plot type, especially if you are a new writer, as you risk the story not working or getting lost in the plot and failing to finish. Remember: working with an established plot type requires just as much creativity and flair for coming up with dramatic situations as invention your own. |