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Fantasy World Build


Contents




Power

Powers are manifestations of minor/major gods' conscience which run rampant all around the world and can be contained and used only by a few, the rest get diadems, which give them complete authority and control over a power.


Diadems:

Diadems are authority over a power which ranges from lesser/lower diadems which have a lower authority over a type of power and greater/higher diadems which are the strongest diadem in that particular power category. There can only be up to 5 greater/higher diadems, but there can be countless lesser/lower diadems. Greater/higher diadems will choose their host depending on their likes and dislikes.



  • Love Manipulation

  • The diadem of love gives one control over all types of love.


People with lesser diadems of love get partial control over love and feelings related, ranging from making people like or fall in love with others, including the user. This will depend on the strength of the user's emotions as this diadem uses the user's emotions as power, and if they use the spell for too long, the user will lose emotions and collapse out of exhaustion. Most people can manipulate someone's love or feelings related, for up to one month. (It will go down if more people are under influence)


People with greater diadems of love get complete control over love and feelings related, up to the point where they can make up to thousands of people do their bidding. This would depend on the strength of the user's emotions as this diadem uses their emotions as power and will pick a user depending on its likes and dislikes. People with greater diadems also can do everything the lesser diadems can do but to an extremely higher degree. Greater diadems can also change the user's look immediately. (Diadem does not work with animals)

  • Electricity Possession

  • The diadem of electricity possession gives the user the ability to travel through electricity currents, and manipulate it on a certain level.


People with lesser diadems of electricity possession gain the power to travel through electricity, not organic. This will, however, depend on the user's capacity of electrons. If they travel for too long or too far, they will get shocked and rejected of the current they were traveling through and get burnt. They can also manipulate it on a certain level by diverting the current, however it takes up most of their electron capacity. While traveling they can also stay stationary and 'possess' electrical devices. Most people are able to travel 3-5 km per day.


People with greater diadems of electricity possession are able travel through electricity unharmed, they can travel through electric currents that run through anything, including organic. This will also depend on the user's capacity of electrons, but people with greater diadems usually have more capacity. If they travel too long or too far they will get rejected from the electric current they're possessing and will not sustain any damage. Greater diadems can also manipulate the electric current they're traveling through easily and 'possess' multiple electronics at a time. Most people with greater diadems can travel through electricity for 40-50 km per day.

  • Fuse

  • The diadem of fuse gives the user the power to fuse their body/body part with any object, no matter how heavy. However, the object will be turned into keratin. Users can break the bond anytime to change back to their normal body, however the object will not return.


People with lesser diadems of fuse are able to fuse their body/body part with any object that is smaller than them, the maximum size records for the object fused have shown is only up to a building. This will depend on the strength and calcium content of the user, most fuse users are extremely strong and drink a lot of milk. They can easily carry what they've fused with their body after it's fused. They can't carry it for around 6 hours.


People with greater diadems of fuse are able to fuse their body/body part with extreme sizes, up to the size of mountains, cities, asteroids, comets and dwarf planets. This depends on their amount of calcium and strength. People with greater diadems of fuse are unsettlingly buff or unsettlingly thin. They drink a lot of milk. They can carry the objects for multiple days.

  • Konami

  • The diadem of Konami's existence is still unknown. The user gets a random powerup to one of their limbs/body parts, super speed on the lower body, super strength on their upper body or super intelligence. This is random and can be signified by black arrow tattoos that appear from the feet to lower thighs, chest to the wrists and the face respectively. These powers can be activated by doing a hand sign that none without the Konami diadem can replicate.


People with lesser diadem of Konami can use this technique anytime, however it only lasts for a couple of hours at most. The time and power depends on the user's amount of time they've played video games, most users are depicted as huge game addicts. The hand signs will vary depending on the favorite game of the user. The speed the lesser diadem gets caps at 2000 km/h, the strength they get caps at lifting a building and the intelligence they get caps at 200-300 IQ.


People with the greater diadem of Konami can use their technique consistently for days and switch at any moment. This again depends on the amount of video game time they've had. The hand signs however are custom to the user's preferences, which can lead to obscene gestures. The user's can not only control what power they get, where each power has a different gesture, but can turn it off at any time. The speed of the greater diadem gets caps at the speed of sound, the strength the greater diadem gets caps at a mountain and the intelligence they get caps at 500-600 IQ.

  • Diademless, Negativity

  • Despite the name, diademless is actually a diadem unlike people with no diadems. People with the diadem of diademless get the power to soften other diadem powers or completely negate their effects making them them into people with no diadems temporarily or permanently. This is an extremely rare diadem, with no known greater diadem holders.


People with the lesser diadem of diademless can soften the power of other people's diadems. They can also completely block them for a period of time, usually for 30 minutes to 1 hour. They cannot permanently get rid of their diadem. This diadem's power source is extremely negative, relying on the user's amount of self-confidence, the lower, the more powerful, therefore most users have depression or some mental disorder. This diadem can be used by the user's will. They can also let the other person keep their diadem's powers, but it would cause no effect to the user of diademless, this takes less energy.


Supposed people with the greater diadem of diademless are extremely powerful and hugely upscaled from the lesser diadem. They can completely block people's diadems for a whole day. They can also absorb a bit of the other diadem's power and put it onto themself. The user can also permanently get rid of people's diadems, however it would shorten their lifespan by a random amount. The people with this greater diadem are nearly indescribable. This greater diadem has still no known proof of ever existing except for one case.

  • Eyes

  • The diadem of eyes gives the user the ability to summon eyes anywhere, even if they can't see the place the user wants to summon the eyes. The user can see through these eyes and manipulate them at will. The user usually has to wear a mask to protect their own eyes because they are really sensitive.


People with the lesser diadem of eyes can summon eyes anywhere, as long as they can imagine the place, however these eyes will only stay for a few hours and will disappear if any physical harm is done to it. The power of this diadem scales with the optic power of the user's eyes, for this reason, most users wear a mask to cover their eyes since they're extremely sensitive and if they take it off they will be blinded and blind all those around them temporarily. (Around one hour) The diadem of eyes can also temporarily hypnotize the person it's looking at or shoot a beam of light, blinding the person or causing a burn. People will get either one of these powers. The most eyes a lesser diadem can summon is no more than 100.


People with the greater diadem of eyes can summon anywhere including the air. These eyes are also protected and will only disappear after a random amount of damage, not more than ten attacks. The user's eyes also get the power to shoot both the blinding beam of light and hypnotizing people. The user can see through multiple eyes because of their innate and impressive amount of focus, while seeing through their normal eyes. The greater diadem can also open their real eyes, however it would immediately blind, deafen, mute, stop the sense of taste, stop the sense of smell and make anyone's limbs limp forever. This would however cause considerable damage to the user, making them unable to use their power for 99 days and giving them these effects except limbs limp for the duration. The most eyes a greater diadem can summon has not been tested but is said to be hundreds.

  • Adaptation

  • The diadem of adaptation gives the user the power of adaptation by learning from mistakes and changing their appearance and skills after a mistake to adapt, therefore making users look very weird. This will give them slight to nigh-invulnerability to their past specific mistake, that is if they survived their mistake. The adaptation is automatic.


People with the lesser diadem of adaptation get their adaptations and are immune to the mistake they went through to get them. This cannot be mental mistakes, only physical ones.



TO BE CONTINUED



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