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Rated: 13+ · Interactive · Sci-fi · #1481560
You are Captain Jack Gunn of the 9th star fleet.The future of humanity rests in your hands
This choice: Open fire and destroy the turret.  •  Go Back...
Chapter #4

Open fire and destroy the turret.

    by: AverageJack Author IconMail Icon
"Open missile bays one and two, lock on target, shields up," you command.

"Missile bay one open, missile bay two open, missile turret locked on, shields up," the computer responds.

"Fire," you say and watch as the two missiles streak across the open sky towards the planet's surface. As the missiles enter the atmosphere they burst into flames, but you know they have been designed to survive atmosphere entry and will arrive at their target in tact.

The two smoke trails disappear in a distance as they reach into the planet’s atmosphere.

“Switching to missile-cams,” McGuire says. On the central control screen, two pictures appear. The one to the left is the front missile, and the one to the right the trailing one. Approaching the surface, a heptagon shape is visible on the planet’s surface. It is the missile battery.

“Goodbye,” you say with a smug smile playing over your lips.

Then you spot a flame shooting from the battery. Seconds later your missiles slam into their target and the screen goes blank.

“What was that flame,” McGuire asks.

“You saw it too,” Shields adds.

“Look at that,” Reddling says pointing to the surface of the planet. A third trail of smoke is visible, but this one is reaching up from the black planet.

“Missile inbound,” the computer announces.

“Launch countermeasures, activate sentry gun,” you blurt out in a panic.
“Counter measure pods empty, no sentry gun detected,” the computer responds evenly.

Your eyes widen in horror. “Oh shit.”

THE END.

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Printed from https://writing.com/main/interactive-story/item_id/1481560-Pathfinder-Chronicles-Genesis/cid/593312-Open-fire-and-destroy-the-turret