"Well, the observation of suspects approaching and entering the target building has been proceeding without a hitch, but every attempt on the agency's part to sneak one of our members past the door has been met with failure."
It's a common enough problem. The location where your nemesis - an organisation whose name you have been as yet unable to determine - meets is too public for any overt action, yet their security to too tight to allow egress by the front door.
The plan that Control explains seems simple enough. Miss Hensley will contrive to bump into one of the recognised members in the street outside the building. During that exchange, you - shrunk to a miniscule size - will be planted onto the enemy agent. You will proceed to infiltrate the building and find out the truth.
The shrinking process itself isn't as painful as you would have imagined - it's just like going to sleep when the reducto-chamber compressed you with its technical wizardry.
You awoke within a rapidly shaking prison, without light or landmark. You stumble backwards against a wall, and then jump with shock at how it feels. It pulses with warmth, and feels almost yielding to your touch.
Only after feeling around to both sides do you eventually reach a conclusion. With its indentations and rises, it can only be a human hand, only at vastly increased scale. Comparing yourself, you must be around half an inch tall, riding around in Miss Hensley's pocket along with her hand.
You explore the sensuous curves of her appendage for a while, wondering how it must feel for her to have a tiny man inspecting it. In time, you'll be taken out to begin the mission, but you can get to know her a little better for the time being - for one thing, you notice that she isn't wearing a wedding ring...
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